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Eldar Survivability Changes

Discussion in 'General Discussion' started by Eldritch, Jan 23, 2017.

?

Thoughts?

  1. Decrease Eldar Ehp by 20

  2. Decrease Eldar Ehp by 30

  3. Decrease Eldar Ehp by 40

  4. Decrease Eldar Ehp by 50

  5. Decrease Ehp Further

  6. Leave Them As Is

Results are only viewable after voting.
  1. LucianNostra Well-Known Member

    My friend nothing will stop the Eldar OP cries. I hear it during close games, I hear it when we get rolled. I hear it on the forums from people that have never played as Eldar and those who quit out at the start.
    Faeruin and Nether like this.
  2. Meh...say what you will but Roadkilling and FD squads in personal WS Uber rides that need only crash into the rhino once to stop it long enough to kill it regardless of defenders is enough to annoy a lot of players(mostly new players which we direly need).

    Eldar OP? Probably not. Eldar obnoxious as hell sometimes? Oh yes, very much yes haha.
    Rivindesh likes this.
  3. Safreadis Safreadis Arkhona Vanguard

    Well, as I've said a bunch of times, "Eldar OP" has become a meme. Just like "Better nerf Irelia" in League of Legends, it's going to be the reference for a looooong time. Hopefully, Devs don't listen to these simple minds and try to refer to more elaborate discussions just like the one we had right there (minus the few fights against very vocal people).

    So, yeah. Ephaistos, I won't tell you Eldar are only glass. And I believe they have to nerf Eldar's health or overall damage BY A SLIGHTLY BIT, so that the Pen changes doesn't Buff them too much.

    I'd like to see the roadkilling be a harder thing to pull off with a WS (that would give more survivability to Veterans coming out of it). And they are obnoxious to fight? ISn't that the whole point of their entire strategy all the time? (Unless they deploy a shitload of Wraithguards in which case they just steamroll foward)

    Also the Tank DeathTeam of Melta bombs and Fusion guns can be pulled off by Space Marines just as easily. Have a Rhino/Pred with Tacticals+Meltas+Bombs and ROOOOOLL BABY! Same tactic, same results ^^.
    You just need coordination. And A loadout AntiTank that you picked intelligently at the start of the game because you KNEW that the enemy would deploy tanks.
  4. Nether Nether Master

    Maybe I'm missing something but if Marine and Ork weapons pen increases to 100 as well, so Eldar Toughness increasing to 100 shouldn't change anything for how damaging the weapon are to them. What damage loss are you speaking of good sir?

    Just to point out as well, nerfing the whole race to compensate for a pen increase on half the classes as well does not make sense.
  5. Rhino with Melta Tacticals is nowhere near as efficient. Slower moving, slower maneuvering. FD's are faster moving and can strafe around a vehicle easier than Tacticals. The fact that they don't have to waste a loadout slot is also an intangible benefit for Eldar. Do they still come with double Meltabombs on the preset? I haven't played Eldar in months, I don't see why they should get two though on a Preset, seems overkill.

    But yes, LSM and CSM can do similar tactics, just not as well.

    On topic though I voted for 20 EHP loss after Pen changes, however I'd even be down with as little as 10 EHP.
  6. Nether Nether Master

    Right, but I'm not seeing how this change will help any low pen weapons perform better in general.
    So that chain sword you mentioned is still going to have the exact same problem vs armor. And it is suppose to.
    Why are they not adding a damage bonus vs health on things like chain swords? They way they are superior to power weapons on lighter armored opponents or ones that have had their armor stripped, as even after this they will be in the same spot. I know in the last stream they said they wanted to make these lower pen weapons more enticing to use, but again I'm not seeing how their strategy is going to have any effect on it other than just wasting time changing things that won't change anything.
  7. I will try to explain myself in a foreign language.
    Low pen weapon coming from 80 to 100 will not be affected. Sure higher pen weapon that will have now less pen than Eldar toughness will do less damage because they will suffer damage mitigation. It's not on the Eldar side the problem rise but on their enemy side where weapon that was damage mitigation free will now be subject to the reduce damage. To compensate the damage loss suffered by all but Eldar Eldar should lose something.
    Is that clearer? I don't know... hope it will help you
    Like your picture, but for the crusade I do not understand, I may have forget the content of a previous post.
  8. Nether Nether Master

    That is very clear.
    But all factions will have their lower pen weapons increased to 100 pen, so all weapons in the game will have base pen equal to Eldar toughness, so there will be no damage mitigation from Eldar toughness, just 100% damage.

    ex. Bolters will be 100 pen, so suffer no mitigation vs Eldar 100 toughness.

    I think we are miscommunication on what we think is going to be changing.
    Ephaistos likes this.
  9. Low pen weapons aren't affected but high pen weapon will.
    In fact the + 20 toughness will allow Eldar to stack toughness and in the end apply damage mitigation where previously they could not.
    Are we ok on that?
    So if Eldar begins to mitigate damage where they couldn't before it is a buff for them because they will take less damage.
    Ok on that?
    So Eldar have to loose something to keep TTK balance.
    Alright?
    Before toughness buff powersword was 140 pen and let's say max toughness stack was 130, Elda weren't able to apply damage mitigation. Right?
    So now with 20 more toughness your max stack will be 150 so you will apply 10 points of damage mitifation( i know it is not 10 straight points of damage but a result following damage mitigation equation). That's indeed a buff. And because Eldar wasn't needing this damage reduction Buff on high pen weapons they will loose hp or armour.

    Edit

    It is further more a buff because Eldar use as basic higher tier weaponery where their enemy have to unlock it and for JPA are no more able to have a better weapon than a chai sword... lame... you could tell me stop crying SS got chainweapin only... true but they one shot almost everyone from the shadow and are performing fucking well even with an incomplete loadout( I know I play a 759 LP SS and i get 5000 more connu battle)
    Nether likes this.
  10. Asyran Eldritch Arkhona Vanguard

    Max Eldar toughness for 2 classes was 150. 130 for Scorpion, 120 for Banshee, and 110 for everyone else.

    However, not many people went with 150 for FD and DR, as it cost almost a full loadout just for toughness.
    Ephaistos and Nether like this.

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