If the worldmap would actually mean something, that would have been a serious threat. But as it stands right now its... well... take it if you want. I'll maybe get it back once latency let's me play normal vs eldar, till then, nope
As someone WHO ABSOLUTELY FUCKING HATES THOSE CLOAKING, BULLET-DODGING, HOVER TANK USING KNIFE-EARED LITTLE SHITS, I have to say this thread's fairly pointless. We've already listed on several occasions why Eldar players need to be flogged, so any more shit like this is just masturabatory material for the EXTRA HERETICAL ones.
The only thing currently broken about Eldar is the speed of a the grav tanks required to kill someone. When I can spin in place and kill people that is just wrong. Once again I am going to say it. The good Eldar players have asked the devs for a change to the way our tanks work to balance it out. Basically its a two fold change that would be so much better. Change 1. Make our underslung shuriken catapults target/shoot where the little driver dot/cross hair is instead of just purely firing straight over 90% of most targets. This change would allow for change 2. Which is if an Eldar tank is not full speed boosting you can not road kill someone. Instead you would simply interrupt them for a moment and shove them out of the way due to the grav repulsers under the tank. You can even put a timer on the interrupt so you dont just park the tank on someone in a corner to stun lock them to death. These changes would allow an Eldar pilot to protect his troops better and stop some of the silly road kills where the tank moves like an inch and insta kills you. But due to the words Eldar OP... well... Lock!