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Eldar need to be nerfed now.

Discussion in 'Eldar' started by Dregzeir, Sep 23, 2016.

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  1. Sirens Sirens Prefectus

    the gun's been balanced I tested it out today used to be I could bring down the tanks this time I couldn't even do 10% of their life
  2. Galen Galen Arkhona Vanguard

    It can still go to places its not supposed to.
  3. Xio Valency Xi0 Preacher

    Yeah I noticed that but it was a pleasant nerf because Eldar tanks are incapable of tank on tank combat meaning the fire dragons are more than justified now
  4. Xio Valency Xi0 Preacher

    Ah I see, well I'm fine with fixing that because I wouldn't consider it a nerf since thats not it's purpose
  5. Sirens Sirens Prefectus

    I 100% agree it was needed when my go to tank v tank fights were the transports there is an issue that needed to be address now just need to fix the driver's sight's so I have a better idea how elevated that coaxial is.
  6. Dreg Dregzeir Well-Known Member

    Custom, as for weapons, I have not used powerfist at all yet. Their charge attack is faster than the actual swing speed of a normal attack of any other race.
  7. Xio Valency Xi0 Preacher

    Maybe its because it's a charge attack and not a basic attack? it should be faster since it's the attack giving the attacker the edge in a fight.

    I'm guessing you mean a strong attack and yes it should be nerfed in damage if it has the speed advantage and it shouldn't out speed normal attacks so I'm guessing if it currently is then that will be patched soon.
  8. Shiani Brujah Preacher

    This is clearly a problem, one that bE are aware of and are trying to fix. It goes against my instinct to use the thing that way, because it feels cheap, but I can well imagine there are plenty of people who would happily, so I can't agree more this needs fixed as a priority.

    It is one thing having an interesting mechanic for certain vehicles, but not when it results in cheap unintended side-effects. I'd say they should make the Eldar vehicles handle like Space Marine ones until they can resolve these positioning problems.
  9. Xio Valency Xi0 Preacher

    I wonder if they could program invisible walls for vehicles slightly around inside every building, this way no vehicle could get in, but the again I don't know if this is possible to code so I dunno.
    Brujah likes this.
  10. Sirens Sirens Prefectus

    There are on the stairs I noticed, areas even in the beta that the stairs where impossible to get up inside even if it was clear and you have plenty of room, how ever I was able to get under some of the buildings into the vehicle bays and just camp that but that was when the gun was op now I am sure it will take a simple tank or anyone with AT to destroy it so effectively camping the bays shouldn't be possible anymore.
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