I still think that until we have hard information on the regional server locations for launch release that many players wont/cant commit to a guild, theres no point joining/recruiting for a guild that you wont end up playing with, thats what happpened at the start of these forums ... people were told it would be a "single world server" and guilds started to form, then we found out that wasnt the case and regional servers would be the thing and half of those guilds lost members because they were made up from players who realised they would be on different servers to the others
Well, right now we have a pretty stong (50+) EC player base outside of the forums. Mostly American, with a few AU exceptions. Most of our non-US players are saying that they'd play on the US server, granted we don't know how good the servers will be yet.
Ah, don't let the Chaos Cookie maker meet her. She's like a fusion of a Khornite and a She who thirsts worshiper...
We are currently cross server as well. However our numbers may not support that at present. (Minimum 16 players to form a Guild? I do not have 48 members.) There has been some internal discussion towards that end and growth potential.
Hmmmm.... fun Eldar guild names... <We Who Thirst> (for the guys in the other thread that wanted to worship Her) <Path Of War> (POW, for a more generic name, but obviously a reference to the Eldar Paths) <Last Laugh> (for Cegorach worshippers like myself)
Well I know which one I would have to join now. Are we allowed Lore based names? "The Hundred Swords of Vaul" "Masque of the Twisted Path" "Children of the Stars"
Unfortunately no actual craftworld/lore names allowed. People requested names like Blood Angels and Ultramarines and were denied. (Back when they actually asked for founding guild names.)