If you can do it in 20 times less places with 20 times more effort which leads to it being done 20 times less - no, you cant do the same with rino. Its like saying: "well, you survive by falling in water, but you can survive falling on concrete layer as well! Stop complaining!"
Well yesterday onnharkus we assaulted the eldar as lsm. thy exhaustded tehyr lives. and in the en there was that 1 swooping hawk getting chased by 27 of us. sure we occasionaly hit him but with the lag going on and the speed he was invulnerable. lockon pistols did not reach him at all from the ground, he was way faster than the jpa's chassing and flew around with impunity. We finaly killed him seconds before our final cap completed due to him stoping for us and standing around on the ground. I am sure that 27 people should not miss that often against swooping hawks with the full array of bolters/heavy bolters /boltpistols that we have... I am hoping that lsm gets some sort of flak weaponry preferable a one use flak launcher with lockon for our tacticals /multiuse for devastators. Atleast chaos has the autocannon with its aoe rounds to shoot at em or long range poison and the orks also have the autocannon.
@Redthirst I agree in part. The thing is that there is a heavy opportunity cost to fighting hawks as compared to the other factions. If you're constantly needing to look up, then you're missing things ahead of you. You become a less effective heavy bolter/deffgun user. It is definitely a thing to learn however, and I've been waking up to where hawks like to camp on every map so that my loota can do something, but still I feel that the hawks need a little bit of tuning. I do main eldar myself, and have played with you several times, but I feel that tuning the grenades wasn't enough. I can accept the speed, but the sheer toughness is difficult to swallow. They should be slightly more fragile, especially if the heavy weapons nerf is going to stay in.
How do you take or defend a point when the best course of action is to run away and try and shoot? Also how does one effectively run away from the fastest running units in the game? Food for thought.
Running away from hawks is suprisingly easy. If they follow you, you can expect them. You shouldn't lose a shootout when you expect them. In addition to that, if the Hawk tries to use his mobility, he actually has to land after getting to you. In that moment, you have 1-2 seconds of freely shooting him. As a Hawk, I almost never chase people. It wouldn't end well for me. (Except for heavybolters, the spinup time counteracts the landing time.)
Hard to spot - check Fly waaay too high - check Are more birds then "humanoids" - check Too small targets - check Packs too much dmg - check Summary: A little too good? Today Ive played 10 games as SM. 2 games against CSM 8 against Eldars Sad panda so far..