Assuming that they stick just with the weapons available on TT, then that'll be fine. Given the style of game, I would gather most Aspects will have a slightly larger pool of available weapons than they do normally. Could be wrong though, don't have any evidence to back that up, just an instinct.
Until you realize that Smart Pistol is going to drop you as fast or faster than current JPA's because squishy Eldar. One can hope this is not the case, but who knows heh.
Ma-huuuuusive hitbox on a Hawk too, with those wings. :/ I kinda suspect, given everyone's pretty squishy right now, that all the Eldar are going to be really vulnerable.
Warp Spiders confirmed for post launch. A great example of teleportation in third person is Mage's "blink" in World of Warcraft.
Aye, though I'd like an option to hold a key/button and select my teleport location from a zoomed-out top-down view. As suggested elsewhere, perhaps that wouldn't be available if you've recently been shot, though I would suggest it makes you so vulnerable, that it's a moot point; you'd never use it when engaged in combat anyway.
I fink someone's gonna sneeze on you Eldar and youz gonna fall over.. This is why TTK needs to be looked at, Devs have a plan though and it seems they're sticking too it. Unless we make a big enough deal Of it.
Yeah, I'd personally prefer a considerably longer TTK. That would encourage teamplay, as taking down a single target by yourself would be extremely difficult, so concentrating fire would be the only reliable way to take a target down, especially if they have heal support.
It seems the Devs think that running and gunning is more "tactical" then what you just suggested sadly : / though I agree with you completely, ya Eldar Git!