View: https://m.youtube.com/watch?v=RK2ZpUUmJsE Video related. Plasma cannon is not commonly used because it's not a very good weapon. It does alright at smashing situationally unaware noobs but what gun doesn't? I would suggest changing the charge up mechanism where the charge can be held for 1 second before release. If the user lets the charge expire past 1 second, they will suffer self-damage and stun. This is similar to how things were a long time ago but the key differences are less time to hold charge and no increase in AOE or damage. As is now, the ball projectile is too slow and too predictable. Any competant player can dodge plasma all day so long as they're paying attention.