(Preemptively covering my ass because I'm in two clans and the one in question has no way to prove I'm talking about him. Also because I don't go and talk behind his back, that would be really uncalled for) Anyway, every time the guy loses to Eldar he complains that Eldar players do nothing but spam power attacks and chop him to pieces and "they don't need any skill" and yadda yadda. Today he even vowed that he personally will cancel queue against Eldar until further notice Thing is, his most recent diatribe came after a game in which I was playing against him as Eldar. And only one of the top five on the Eldar side was melee (admittedly it was the #1 spot). We had our Banshees and our Warlocks, but most of us were fire support. I mean, we were on offense, we needed those Dire Avengers to actually cap stuff. We had maybe five dedicated melee fighters on the 15 man team, if that (again, keeping him anonymous because he's still my clanmate and I'm not slandering him behind his back) So I take my question to the dedicated Eldar forums (as opposed to me, who plays Eldar maybe once a week): do the Eldar have some statistical edge in melee? Or are those simply the stereotypical cries of "everything that kills me needs a nerf" and he needs to git gud at melee?
Its a stereotype like how LSM JPA only use swords but thats CSM not LSM as LSM use power fists lol The eldar dont have a advantage in melee at most they are equal, normally they have a bit worst off.
Let him try himself to OWN anything with eldar: - few bolts and yuo are dead - impossible melee against JPA or any other who fast attack you to death in 2-3 hits (that means 2-3 sec) even the eldar is trying to jump out or sprint. Tht is the most hated for me. Marine just PUSHED CONTROL KEY AND CLICKING RMB. Is it rly hard? maces, oneshot fists.. - gravguns like you mmm the best rays of death - Pugs cant do anything because enemies are tuffer than eldar and withstanding sometimes a full clip of TLASC. Say hello to the piiing. - lack of guild players. 7-10 ppl in parties against 1-5 eldar parties. Cool Eldar need some buffs to make the live of pugs easier. I wish to buff speed and sprint to be able runaway from melee and decreasing time of animations for dbash and strog hit.
If anything eldar gimp their teams on certain maps by using melee. I will often see maps like harkus where there are like 4 or 5 dedicated melees running the walls but only like two or three DR actually attempting any kind of AV work. Often they will have a bunch of melee sitting on a point doing nothing because none of them wanna play DA. Yes their power attacks hit hard. But thats really about the only thing they have atm.
Eldar do not have a melee meta... Out of all the factions, I say they are the least melee-focused. I was on Ollipsis a few days ago and LSM had about 8 JPA. Every point had these cocaine-bunnies zipping around the room. For Eldar, our only good melee class are Warlocks. Banshees are clunky and die quick. And Scorpions are one-trick ponies that get slaughtered in prolonged melee.
Statistical edge? Mate. The highest tier Eldar melee weapon is tier two. If your clan leader is getting destroyed by spammed heavy attacks, it's because he's trying to spam Dbash instead of using the actual counter to heavy attacks.
It's a wider melee meta, but he may be seeing more of it in eldar because the other options have a reputation for being broken. D-bash now works (mostly), which means fast attacks are more dangerous to initiate. Leading with a strong attack has several advantages -as a melee primary, you are more likely to initiate, and thus have time to charge -the long reach of the strong attack can carry you into melee -once charged, there's no actual counter. Fast attack can interrupt the charge, but not the release -more damage It's less useful for JPAs, who come out of a ground slam and want to try to instantly hit, but for ground melee where the enemy can see you coming and prep a d-bash, it's a very good choice. Also, as melee continues if your opponent tries to backpedal away instead of engaging in melee, strong attack is better. Fast attack can be reacted too, but strong attack must be preemptively countered, something a fleeing tactical won't do. So wider melee meta, but especially prevalent on eldar because they have no jump melee, and a reputation that their other attacks are bugged/slow (which they may be, but that's a different conversation).
I'm gonna be a broken record here, so bear with me. Melee is safe for Eldar. "but Infiniteneen, eldar have less health and toughness" right you are Johnny, which is exactly why we have to be closer to our enemy to negate their accuracy and DOT effects. you see, one of the main advantages for eldar is their faster animations; faster animation means faster evasion and whats the best counter to a D-bash you didn't see coming? oh yeah, dodging. What else does faster animations mean? Glad you asked; what it means is, a non melee unit can survive in melee until either they win or help arrives, and barring that it means that after you're killed you can congratulate yourself about the fact you distracted that JPA while your friends got the cap off. One more point to top it all off, is what I like to call Near Melee. Near Melee is defined(by me) as maintaining a distance which is just outside of fast attack range. As a DA near melee is the perfect place to be when around any kind of waist high terrain. you see JPAs love to do a power slam into the ground, they cant get enough of it. normally, you would be stunned by this but using your faster reflexes you can effectively dodge every attack and power slam they do putting a chunk of rock between you two as you spray them with shuri fire. compare this to our inaccurate, low damage and sometimes suicidal(looking at you, tempest launcher) ranged options, it's not hard to see why most people want to take advantage of what I perceive to be our greatest strength.
eldar melee is shit. if you don't know how to use a melee weapon you're fucked, unlike with the other factions. your leader either got grouped constantly or is just crap at melee. if that's the case tell him to go tactical or apoc or something.
Other than the "stall until help arrives" part, sounds a lot like my clan leader's complaints but with less overt bitching. Between this and whitefox, I'm starting to get the picture