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Deathwatch Station RP [OOC & Interest Thread]

Discussion in 'Role Playing' started by Uriel1339, Sep 18, 2015.

  1. I'm going to say:

    Disable vox-towers

    Download facility layout
  2. Imperius matt23 Curator

    Seconded.
  3. Keidivh Keidivh Well-Known Member

    Thirded

    Should we risk three? If yes id say either disable the trap or false alarms
  4. Imperius matt23 Curator

    As it is not my character and wish no harm in him based off our choices, I say no third.
  5. Uriel1339 Uriel1339 Lord of Posts

    Believe me you gonna go 3rd once you see the options from the lieutenant cogitator :X (plus only temporary effects at the worst anyway. It's not like he is gonna get electrocuted or knocked out like the Magos in the HH-007's facility)
    seabass likes this.
  6. Seabassinator seabass Arkhona Vanguard

    *failed 3rd hack attempt* Nuclear detonation in 5 seconds, have a nice day motherfuckers. :p
    Uriel1339 likes this.
  7. Imperius matt23 Curator

    So then we should wait for the third option after we see the options on the Lt's cogitator?
    Uriel1339 likes this.
  8. Uriel1339 Uriel1339 Lord of Posts

    Exactly, it's not like you are immediately locked out or leaving the room (well Erxandros), for all I care you could make 1 decision at a time to await each results. The successes are guaranteed for attempt #1 and #2, but from #3+ it will be on a per-chance base.

    But the more time is taken, the higher the risk for reinforcements to burst in :)
  9. Ancient ItsTime Preacher

    I highly suggest we do the following;

    Remotely block all self-destruction mechanics

    Deactivate all Traps

    It's kind of obvious that once we even near the Lieutenant he'll attempt to self destruct the facility and the information with it, if not us all.

    We already know the basic layout, unless we're looking for the armory for some dank loot & possible rare weapons, but otherwise we might as well avoid danger before we engage the Lieutenant which will be, as usual, gruesome.
  10. If we have the facility's layout won't that mean we'll know where the traps are and how to bypass them?

    And knowing the fastest route to Lieutenant means less time for him to use the self-destruct.
    Uriel1339 likes this.

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