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Deathwatch Station RP [In-Game]

Discussion in 'Role Playing' started by Uriel1339, Sep 22, 2015.

  1. Cypher York Arkhona Vanguard

    Vero chain sword roars as he swings it at the eldar and then jump into the air leaving a primed frag grenade behind as a present for the eldar moving back to our line i ask for a bolt pistol to replace my chain sword
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  2. Tech-Captain Drakka TechCaptain Arkhona Vanguard

    Alderson chuckled back at Zuriel. (@Keidivh) " No one messes with my wings. Should have seen me when I flew on wings of fire."
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  3. Keidivh Keidivh Well-Known Member

    "After we slaughtered the last of these xeno, I want to hear that story!" Zuriel exclaimed, finding he enjoyed the company of the bloodthirsty Techmarine.
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  4. Tech-Captain Drakka TechCaptain Arkhona Vanguard

    " I will tell what I can, but much I cannot." This techmarine just enjoyed the freedom the wings of fire gave, but yes he was a little bloodthirsty just not anger driven as his comrades.
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  5. Fox Vulpas Well-Known Member

    Regos bit back pain as he felt a chainsword bite into his thigh growling the salamander brought back his flaming sword for another strike to clash swords with Xeno that wounded him. "Make these xenos regret coming here soldiers of the imperium!" He shouted as he fought.

    OOC attacking avenger
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  6. Imperius matt23 Curator

    Claudius would not fail as the coming xeno forces attempted to overrun their position. The Ultramarine was going to squash the aliens like their names implied, insects. He charged forward before activating his jump pack up in the air and bringing it down like a fist of the Emperor from the clouds, and into the horde of striking scorpions.
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  7. Uriel1339 Uriel1339 Lord of Posts

    ~~ Barnassus Campaign - Battle of Ladimur - North ('Left') Side ~~
    @lord-watchman | @Valonox

    The Penal Legionnaires were mowed down as the Dire Avengers went into wide salvos with their Shuriken Catapults while the Fire Dragons stage the retreat while being smashed by Silva's rocks. They were burning a hole into the wall, before jumping out. The Avengers followed suit, the last one got a shot into the back of his head by Vahn's Las-Gun, killing the vile xenos before they escaped for good. He was the sole survivor of his company, now left with the Skitarii and the Psyker-Astartes. In the meanwhile below the streets several explosions occurred and the enemy started to retreat full scale backwards out.

    Suddenly however the psychic disturbance that Silva felt earlier intensified by a thousand times, forcing him to his knees as his nose and ears started to bleed. A huge massive amount of Warp-power was gathering in the immediate area, but to what purpose was unknown to him...

    Combat Summary:
    Silva - Assail 5 Hits, Ignores 1 Armor, AoE, around impact. vs. Fire Dragons => 10 (5 x 2) hits
    => 3 Fire Dragons (16/36 | 3 Armor, 3d6 hits)

    Vahn - Las-Gun (3) [3] vs. Dire Avengers vs. Dire Avengers => 5 hits (2 hits + 1 crit.)
    => 5 Dire Avengers (29/72 | 3 armor, 5d6 hits), Burn 2

    Imperial Troops vs. Eldar
    1 Dire Avenger (-6)
    1 Fire Dragon (-6)

    Eldar vs. Imperials (while retreating)
    39 Penal Legionnaires

    OOC - Ally Status - North (Left) Building:
    27 Skitarii
    1 Penal Legionnaires (Vahn)
    1 Heavy-Bolter Nest
    1 Missile Launcher Nest



    ~~ Barnassus Campaign - Battle of Ladimur - South ('Right') Side ~~
    @Vulpas | @Avenging-Angel

    With Athenallas and Regos working together, the enemy burned to death as the heat intensified more and more. Regos and his flame sword slew one Eldar after another, some falling dead to the ground from the heat alone, others were cleaved apart, losing limbs before death released them from pain. The Black Templar's Missile hit true, smashing right into the chest of a Howling Banshee and detonating in all directions, filling various Eldar with splinters and killing at least one other by his shot as a fragment crashed through the visor and into the skull. The Imperial allies killed some more before the aliens had enough and ran away like the cowards they were! As the combat slowed down, one could notice that all Skitarii had been purged from existence and that the Eldar force below staged a full-scale retreat.

    Combat Summary:

    Regos - Flame Sword 2H (5) [1] (Ignores 1 Armor, Burn 1) vs. Dire Avengers => 3 hits (6 dmg)
    => 4 Dire Avengers (22/72 | 3 armor, 4d6 hits), Burn 4

    Athenallas - Frag Missile (8 hits - AoE) against Howling Banshees/Fire Dragons => 14 hits (7 x 2) => 4 (7-3) hits vs. Banshees, 4 (7-3) vs. Fire Dragons
    => 3 Banshees (16/30 | 3 Armor, 3d6 hits)
    => 2 Fire Dragons (9/36 | 3 Armor, 2d6 hits), Burn 1

    Imperium vs. Eldar
    2 Fire Dragons (-9)
    1 Banshee (-4)

    Eldar vs. Imperium (while retreating)
    18 Skitarii

    OOC - Ally Status - South (Right) Building:
    59 Penal Legionnaires
    1 Heavy-Bolter Nest
    1 Missile Launcher Nest



    ~~ Barnassus Campaign - Battle of Ladimur - DW Thunderhawk ~~
    @TechCaptain | @Keidivh

    The Dorsal Cannon came to life, the Eldar not having expected that, having believed the Warp Spiders could take control. However that was not the case and it annihilated the squadron of Wasps with a single shot, including the 2 remaining Shadow Spectres that covered them. The Striking Scorpions were on their own, going in full-scale attack to cover the retreat of their kin. All the Thunderhawk could do from hereon would be to bombard the retreating foes as good as possible, however, all weapons would be pointing at it and thus endanger their lives as well as the craft.

    Combat Summary:
    Dorsal Cannon vs. Wasps
    => All Dead + 2 Shadow Spectres


    ~~ Barnassus Campaign - Battle of Ladimur - West ('Center' force) Side ~~
    @seabass | @matt23 | @EvicusDasan1 | @York

    The Striking Scorpions fought valiantly, for Xenos anyhow. But they were nothing against the Deathwatch, the most elitary murderers against Aliens. Even though the Deathwatch are less than 10 men present, their leadership, their example inspires far, far, far greater in their men. With Tellon and his men at the tip of the assault, the Legionnaires and Skitarii followed to avenge their fallen allies and drive off the aliens.

    Claudius was the first in the fight with his oversized hammer, smashing one Alien into pulp and in three more swings killing one with each blow. His ferocity was unmatched, the Striking Scorpions leaping at him with their sharp, roaring blades. One blade broke off when his hammer smashed it into two pieces and brought the tip of the blade into his own face, ripping the Eldar apart. It was not a fight, it was a massacre.

    When the Eldar attempted to take out the living god of war, Tellon struck with Bolt Pistol and Power Sword, stabbing one right through the chest and giving him a headshot, eliminating the alien on the spot. Similar action was performed by Farith who shot another leaping Scorpion into the neck, causing him to drop like a fly to the ground.

    Vero, the Dark Angel, despite not belonging to the squad managed to execute his plan, leaving a grenade on a bunch of Eldar who wanted him dead as well. It detonated amidst them, but only killed one, as the others' armor withstood easily.

    Penal Legionnaires and Skitarii added their fire, mowing down a line of Scorpions, it was completely underwhelming given they were more than two thousand soldiers against less than three dozen who sliced and cut through them as if they were made out of paper.

    In the background the Leman Russ tanks fired into the retreating Eldar forces. Victory was achieved, now it was just a question of to what degree.

    Tellon - Heal - +2WL for Farith!
    Tellon - Bolt Pistol (4) [2] [Ignores 1 Armor] (Quickfire only works if both attacks are invested in the one-handed weapon) vs. Striking Scorpions. => 3 hits
    Tellon - Power Weapon (5) [1] [Ignores 2 Armor] against any melee attacker that gets too close. => 3 hits

    Farith - Bolter (6) [2] (Ignores 2 Armor) vs. Striking Scorpions => 3 hits

    Vero - Chainsword 1H (3) [1] (Ignores 1 Armor) vs Striking Scorpions => 1 hit, 1 crit. hit => 4 hits
    Vero - Frag Grenade (6) (AoE) vs. Striking Scorpions => 6 (3 x 2) hits

    Claudius - Fudge Breakah 2H - 9 hits, ignores 5 armor, can hit up to 5 enemies per attack => 4 hits, 1 crit. hit => 7 hits x 2 (2H) => 14 hits on 5 enemies
    => 70 damage vs. Striking Scorpions
    => Together 89 hits, Ignores 5 Armor => 14 Striking Scorpions dead (leaves 18)

    Penal Legionnaires and Skitarii fight on vs. Striking Scorpions!
    Autocannons target the Striking Scorpions
    => 7 kills (leaves 11)

    Leman Russ still target the Eldar Vehicles.
    => 1 Wave Serpent (Missile Launcher)
    => 1 Wave Serpent (Bright Lance)

    Eldar vs. Imperium
    62 Skitarii
    525 Penal Legionnaires
    2 Auto-Cannon Nests

    OOC - Ally Status - West (Center) Streets:
    230 Skitarii
    2000 Penal Legionnaires
    2 Leman Russ Tanks
    2 Auto-Cannon Nests

    OOC - Enemy Status - Streets (Retreating):
    45 - Guardians
    6 - Dark Reapers
    6 - Banshees
    1 Wave Serpents (Bright Lances)
    4 - Shining Spears
    11 - Striking Scorpions (Advancing to Tellon's Position)
    Warp Spider #3 - 1/6 | 3 Armor (Unconscious, somewhere in the Imperial Lines)


    ~~ Barnassus Campaign - Battle of Ladimur - North ('Rear') Side ~~
    @Colapse

    The Dark Angels just killed a handful of Eldar and secured a building before moving to the next one which they found completely empty, despite a few seconds before having heard movement. They were simply... Gone. The same was with other nearby buildings, apparently the troops having scattered all over the area or fled with webway technology. However the main army was coming their way. Sariel simply ordered to stay hidden and not engage, there was no way he would sacrifice himself and his 9 men that were with him in a hopeless fight. They were a hundred Eldar or so plus tanks. He did what he could in this combat, even though it was clear to him that if the Dark Angels deployed in full force behind enemy lines, they could have crushed them all, as the Ultramarine's plan was. But there were too many casualties on the flanks and the main army of the Imperium. Letting the enemy retreat would be smarter than cornering them and force them to fight to the absolute end.

    OOC - Enemy Status - Rear Buildings (scattered):
    ??? - Disappeared?!

    Special Conditions - Enemy:
    All individual Aspect Warriors have stats of 6/6 WL & 3 Armor.
    They have 6 hits each, hitting on 9,10,11 and 12 and Ignore 2 Armor
    Each Aspect Warrior Group has x * 6 WL & 3 Armor and deal xd6 damage (x = alive members of squad)
    Various Aspect Warriors may have unique talents, equipment, etc. they may utilize (i.e. Warp Spiders got Haywire grenades)
    Unknown amount of hidden forces.
    When attacking NPCs the Eldar may do narrative-based damage only.
    Wave Serpents have 12/12 WL with 7 Armor and may be weakened and/or destroyed through narrative based damage

    Special Conditions - Allies:
    All individual Skitarii have stats of 4/4 WL & 2 Armor.
    All individual Penal Legionnaires ave stats of 2/2 WL & 1 Armor.
    They have 4 hits each, hitting on 9,10,11 and 12.
    Each Skitarii Group has x * 4 WL & 2 Armor and deal xd4 damage (x = alive members of squad)
    Each Penal Legionnaire Group has x * 2 WL & 1 armor and deal xd3 damage (x = alive members of squad)
    Nests and groups of more than 50 do narrative-based damage.

    OOC - Player Status:

    @Avenging-Angel - Athenallas Mercutio

    5/9 WL | 5 Armor

    Equipment:
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Exceptional Missile Launcher (+1 hits on missiles)
    Astartes Combat Knife (3) [1]
    Frag Missiles (7 hits, AoE)
    Krak Missiles (13/3 hits, Ignores 4 Armor)
    3 Concussion Missiles
    1 Krak Grenade (10/3) (Ignores 4 armor)
    1 Demolition Pack (20) (AoE)
    Ammo Backpack
    Bionic Right Forearm & Hand
    Bionic Nose (no effect)

    Requisitioned:
    • Bonus Bolt pistol (4) [2] (Ignores 1 Armor)
    • Upgrade for Missile Launcher
    • 1 x Frag Grenade (6) (AoE)

    Talents:
    Demolition Man - lose Frag or Krak Grenade permanently, gain 1 demolition pack free of charge [if available] per mission
    Anti-Collateral- AoE missiles and grenades won't hurt Allies ever again.
    Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor)


    @Vulpas - Regos
    4/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Flame Sword 2H (5) [1] (Ignores 1 Armor, Burn 1)
    Hand Flamer (2) [1 (AoE)] (Burn 1)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack

    Requisitioned:
    • Luminator Signal Gun & Flares (3)
    • Witch Bolts (2) - +1 damage on each hit vs. Psykers & Warp entities (i.e. Daemons)
    • 1 Med-Pack (heals 1 WL or removes negative status)

    Talents:
    Hidden Talent


    @TechCaptain - Alderson
    7/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (4) [1] (Ignores 1 Armor) (incl. Artificer Upgrade| +1 hit)
    Omnissian Power Axe (1H Power Weapon) (5) [1] (Ignores 2 Armor)
    Servo Arm (Reference)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack (cannot be used with Servo Arm attached) Given to Claudius.
    Bionic Eye (Better sight/spotting)
    Bionic Left Arm
    1 Sacred Unguent (Prevents 2 Jamming or 1 Overheat per appliance.)

    Requisitioned:
    • Signum (1 missed hit re-roll for all Squad Members)
    • Bonus Bolt Pistol (4) [2] (Ignores 1 Armor)
    • Metal Storm Frag Shells (2) - Turns attack into AoE; -1 damage against armor

    Talents:
    Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor)


    @lord-watchman - Silva Drakoth
    4/9 WL | 5 Armor

    Equipment:
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Astartes Combat Knife (3) [1]
    Exceptional Force Staff (1H - 7 hits, Ignores 2 Armor / 2H 9 hits, Ignores 3 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)

    Requisitioned:
    • Melta Bomb (30 damage) [Single; Ignores all armor]
    • Upgrade for Staff

    @seabass - Tellon Farazdov
    8/8WL | 5 Armor

    Equipment:
    Narthecium (∞ Med-Packs. +2WL Heal or +1WL and remove all negative conditions)
    Flamer (4) [1 (AoE)] (Causes Burn 1)
    Astartes Combat Knife (3) [1]
    1H Power Sword (5) [1] (Ignores 2 Armor)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Plasma Gun (5) [2] (Ignores 4 Armor)
    Plasma Gun Overcharge (9) (1) (Ignores 4 Armor)
    1 Plasma Grenade (12) (Ignores 5 armor, AoE)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robes
    Left Bionic Arm

    Requisitioned:
    • Preysense sight - 1 Missed hit Re-Roll (doesn't re-roll crit fails.) Also allows Thermal Vision.
    • Vox Caster - Allow long-range vox-broadcasting. Across planet, from ground to orbit, etc.. Also can pierce interference easier.
    • 3 x Helium flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion

    Talents:
    Hidden Talent


    @EvicusDasan1 - Farith Ormand
    5/9WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Bolter (6) [2] (Ignores 2 Armor)
    Plasma Gun (5) [2] (Ignores 4 Armor)
    Plasma Gun Overcharge (9) (1) (Ignores 4 Armor)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robe

    Requisitioned:
    • 4 x Helium Flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion

    Talents:
    Hidden Talent


    @matt23 - Claudius Aurelius
    7/8 WL | 5 Armor

    Equipment:
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Combat Shield (Ass.) [Strap; Allows second hand free.] (2 armor if held against an attack. 2 hits if used as weapon.)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    +1 Free Grenade
    Jump Pack

    Requisitioned:
    • Exceptional Fudge Breakah 2H - 9 hits, ignores 5 armor, can hit up to 5 enemies per attack
    • 1 x Med-Pack (heals 1 WL or removes negative status)
    • 2 x incendiary grenades (5) (AoE, causes burn 1)
    • Alderson's Jump Pack

    @Keidivh - Zuriel
    8/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Chain Weapon 2H (6) [1] (Ignores 1 Armor, incl. upgrade)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack

    Requisitioned:
    • Meltagun (5) [1] (Ignores 3 Armor)
    • 1 x Med-Pack (heals 1 WL or removes negative status)
    • Exceptional Upgrade (2H Chainsword)

    @Colapse - Sariel
    9/9 WL | 5 Armor

    Equipment:
    1H Power Sword (5) [1] (Ignores 2 Armor)
    Astartes Combat Knife (3) [1]
    Plasma Pistol (3) [2] (Ignores 3 Armor)
    1 Plasma Grenade (12) (Ignores 5 armor, AoE)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robe

    Talents:
    Heart of a Lion - Lasts 3 turns, grants +1 hits, immune to mind manipulation
    The Lion's Roar - All Dark Angels gain for the next 3 turns: +1 hits on all attacks, for allied Dark Angel squads they get +1 hits per Astartes in the squad. Stacks with 'Heart of a Lion', Enemies in range lose 1 hit through intimidation
    Hidden Talent

    Troops & Vehicles under Sariel's command (this mission):
    'Revenge Teams', Sariel's special squad structure (6 Tac, 2 Ass, 2 Dev), 6 WL = 1 Astartes, 10 hits per Astartes:
    Rancor Squad - 54/54 WL | 3 Armor - 90 hits

    Vehicles:
    1 Drop-Pod (regenerate within missions, due to forge production)

    @York - Vero
    7/9 WL | 5 Armor

    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Plasma Pistol (3) [2] (Ignores 3 Armor)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack
    Hooded Robe

    @Valonox - Vahn
    7/7 WL | 3 Armor

    Las-Gun (3) [3]
    Las Pistol (2) [1]
    Combat Knife (2) [1]
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  8. Imperius matt23 Curator

    @Uriel1339 @seabass
    Claudius called out over into the allied forces, to include all others and not just the Deathwatch marines, "Someone get eyes on the Warp Spider, ensure he is tied up by some means, and get him to a secured location." He then called out to Tellon, "I did not hear of any witch being taken alive brother, but I was able to knockout a Warp Spider to bring back for interrogation with the Inquisitor. What are your orders?"
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  9. the lord watchman lord-watchman Well-Known Member

    "the enemy witch is doing something" as he spoke into his vox silva steadied himself with his staff the best he could "the warp is disturbed here badly" with that he turned his head and looked at the boy "i am silva, librarian of the bloodwatchmen and you are"

    ( @Valonox )
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  10. Seabassinator seabass Arkhona Vanguard

    Tellon was filled with pride as the enemy that had at first seemed to be gaining the upper hand, now fled from the battle! "Keep Fighting! Destroy any Alien Foolish enough to remain!" The Imperial Forces had won the day! For now......There was this strange headache coming to Tellon all of a sudden. Perhaps his recent injuries before the battle were getting to him? No matter, Claudius was calling for him.

    @matt23
    "No Capture of a Xeno psyker was made? Very well, restrain the warp spider, and make sure to destroy that damn Teleporter it possesses first. We don't want it suddenly getting away the moment it wakes."

    @Avenging-Angel @Vulpas @EvicusDasan1 @TechCaptain @Keidivh @lord-watchman
    Tellon voxed his squad, "Brother Alderson, land at my position. Brothers, Regroup to plan our next course of action and to treat our wounds." While the team had successfully defended against the Eldar, they had only captured a warp spider, Not an Eldar Warlock or Farseer. The Inquisitor won't be satisfied with a Warp spider. She wanted a Psyker. Only one option was left if they couldn't capture one alive, dead will have to do. Tellon can certainly extract what they needed from a corpse, provided the necessary organ was intact. Tellon spoke his thoughts, "That just might work......" He voxed once more, "Brothers, Tell me if anyone managed to kill a psyker. If anyone did, Tell me if the head is still intact. I believe we can still get the Information we need, whether the Eldar is alive or not."

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