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Deathwatch Station RP [In-Game]

Discussion in 'Role Playing' started by Uriel1339, Sep 22, 2015.

  1. Uriel1339 Uriel1339 Lord of Posts

    OOC: Over 20k chars.... Had to split the post into two, sorry :X

    OOC - Player Status:

    @Avenging-Angel - Athenallas Mercutio

    7/9 WL | 5 Armor

    Equipment:
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Exceptional Missile Launcher (+1 hits on missiles)
    Astartes Combat Knife (3) [1]
    3 Concussion Missiles
    1 Krak Grenade (10/3) (Ignores 4 armor)
    1 Demolition Pack (20) (AoE)
    Ammo Backpack
    Bionic Right Forearm & Hand
    Bionic Nose (no effect)

    Requisitioned:
    • Bonus Bolt pistol (4) [2] (Ignores 1 Armor)
    • Upgrade for Missile Launcher
    • 1 x Frag Grenade (6) (AoE)

    Talents:
    Demolition Man - lose Frag or Krak Grenade permanently, gain 1 demolition pack free of charge [if available] per mission
    Anti-Collateral- AoE missiles and grenades won't hurt Allies ever again.
    Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor)


    @Vulpas - Regos
    7/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Flame Sword 2H (5) [1] (Ignores 1 Armor, Burn 1)
    Hand Flamer (2) [1 (AoE)] (Burn 1)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack

    Requisitioned:
    • Luminator Signal Gun & Flares (3)
    • Witch Bolts (2) - +1 damage on each hit vs. Psykers & Warp entities (i.e. Daemons)
    • 1 Med-Pack (heals 1 WL or removes negative status)

    Talents:
    Hidden Talent


    @TechCaptain - Alderson
    8/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (4) [1] (Ignores 1 Armor) (incl. Artificer Upgrade| +1 hit)
    Omnissian Power Axe (1H Power Weapon) (5) [1] (Ignores 2 Armor)
    Servo Arm (Reference)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack (cannot be used with Servo Arm attached) Given to Claudius.
    Bionic Eye (Better sight/spotting)
    Bionic Left Arm
    1 Sacred Unguent (Prevents 2 Jamming or 1 Overheat per appliance.)

    Requisitioned:
    • Signum (1 missed hit re-roll for all Squad Members)
    • Bonus Bolt Pistol (4) [2] (Ignores 1 Armor)
    • Metal Storm Frag Shells (2) - Turns attack into AoE; -1 damage against armor

    Talents:
    Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor)


    @lord-watchman - Silva Drakoth
    4/9 WL | 5 Armor

    Equipment:
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Astartes Combat Knife (3) [1]
    Exceptional Force Staff (1H - 7 hits, Ignores 2 Armor / 2H 9 hits, Ignores 3 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)

    Requisitioned:
    • Melta Bomb (30 damage) [Single; Ignores all armor]
    • Upgrade for Staff

    @seabass - Tellon Farazdov
    8/8WL | 5 Armor

    Equipment:
    Narthecium (∞ Med-Packs. +2WL Heal or +1WL and remove all negative conditions)
    Flamer (4) [1 (AoE)] (Causes Burn 1)
    Astartes Combat Knife (3) [1]
    1H Power Sword (5) [1] (Ignores 2 Armor)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Plasma Gun (5) [2] (Ignores 4 Armor)
    Plasma Gun Overcharge (9) (1) (Ignores 4 Armor)
    1 Plasma Grenade (12) (Ignores 5 armor, AoE)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robes
    Left Bionic Arm

    Requisitioned:
    • Preysense sight - 1 Missed hit Re-Roll (doesn't re-roll crit fails.) Also allows Thermal Vision.
    • Vox Caster - Allow long-range vox-broadcasting. Across planet, from ground to orbit, etc.. Also can pierce interference easier.
    • 3 x Helium flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion

    Talents:
    Hidden Talent


    @EvicusDasan1 - Farith Ormand
    5/9WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Bolter (6) [2] (Ignores 2 Armor)
    Plasma Gun (5) [2] (Ignores 4 Armor)
    Plasma Gun Overcharge (9) (1) (Ignores 4 Armor)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robe

    Requisitioned:
    • 4 x Helium Flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion

    Talents:
    Hidden Talent


    @matt23 - Claudius Aurelius
    8/8 WL | 5 Armor

    Equipment:
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Combat Shield (Ass.) [Strap; Allows second hand free.] (2 armor if held against an attack. 2 hits if used as weapon.)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    +1 Free Grenade
    Jump Pack

    Requisitioned:
    • Exceptional Fudge Breakah 2H - 9 hits, ignores 5 armor, can hit up to 5 enemies per attack
    • 1 x Med-Pack (heals 1 WL or removes negative status)
    • 2 x incendiary grenades (5) (AoE, causes burn 1)
    • Alderson's Jump Pack

    @Keidivh - Zuriel
    8/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Chain Weapon 2H (6) [1] (Ignores 1 Armor, incl. upgrade)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack

    Requisitioned:
    • Meltagun (5) [1] (Ignores 3 Armor)
    • 1 x Med-Pack (heals 1 WL or removes negative status)
    • Exceptional Upgrade (2H Chainsword)

    @Colapse - Sariel
    9/9 WL | 5 Armor

    Equipment:
    1H Power Sword (5) [1] (Ignores 2 Armor)
    Astartes Combat Knife (3) [1]
    Plasma Pistol (3) [2] (Ignores 3 Armor)
    1 Plasma Grenade (12) (Ignores 5 armor, AoE)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robe

    Talents:
    Heart of a Lion - Lasts 3 turns, grants +1 hits, immune to mind manipulation
    The Lion's Roar - All Dark Angels gain for the next 3 turns: +1 hits on all attacks, for allied Dark Angel squads they get +1 hits per Astartes in the squad. Stacks with 'Heart of a Lion', Enemies in range lose 1 hit through intimidation
    Hidden Talent

    Troops & Vehicles under Sariel's command (this mission):
    'Revenge Teams', Sariel's special squad structure (6 Tac, 2 Ass, 2 Dev), 6 WL = 1 Astartes, 10 hits per Astartes:
    Rancor Squad - 60/60 WL | 3 Armor - 100 hits

    Vehicles:
    1 Drop-Pod (regenerate within missions, due to forge production)
    seabass and Keidivh like this.
  2. Seabassinator seabass Arkhona Vanguard

    Tellon had very little time to react. But zorg was faster to save him and Tellon was pushed aside as the brave skitarii alpha was beheaded and the two mutant servitors lives were extinguished. He knew because his diagnoster helmet had updated on the two mutants status, but he did not need so for zorg. He got back up to see the shining spears turning around to make another attack run. He sighed within his own helmet and finally voxed the Skitarii forces, "Skitarii forces under my command, aim for the shining spears approaching my position, auto cannons aim for the same targets. Lascannons nests and remaining leman russ, take aim at the enemy vehicles in the streets below. If I die before the enemy can be annihilated, you will follow orders from Brother Athenallas Mercutio." He finally switched to his kill-team's channel. (@Avenging-Angel , @TechCaptain , @Vulpas @EvicusDasan1 @matt23 @lord-watchman )"Brothers, I hope that your fights do not go as poorly, but my position is falling fast. If I fall before victory, Brother Athenallas will have command of the team." Tellon saw the shining spears getting closer, their lances poised to try and take him! "Death awaits me, and like Brother Arslan, I will not turn away from it. For the Lion and The Emperor!" Tellon drew his plasma gun in a final defiance of these Eldar Xenos, whilst secretley prepping a plasma grenade to throw at the last second.

    Attack: Plasma gun (overcharge) (9) [1] [Ignores 4 Armor] - Loaded with helium ammo! Against shining spears.
    1 Plasma Grenade (12) (Ignores 5 armor) [AOE] against shining spears!
    Orders: Skitarii against shining spears (OOC: Probably not going to hit much.)
    Leman Russ tanks and Lascannon Nests against Enemy vehicles in the street.
    Autocannons against Shining Spears. (OOC: More likely to hit but not by much.)

    OOC: @Uriel1339 : Well, Tellon is probably screwed. But at least he isn't going down without a fight! :D
    Keidivh, Avenging-Angel and Uriel1339 like this.
  3. Imperius matt23 Curator

    @seabass @Keidivh @TechCaptain
    Claudius heard his leaders words come over the box channel. He wrestled slightly as he thought over what to do. He then voiced to Alderson and Zuriel, "Brothers, I must go now to help our leader. Ensure the mission is a success and remember, the Emperor protects his faithful." With those words Claudius planted his feet against the wall and grabbed hold of one of the warp spiders. A smile ran across his face as he activated his jump pack, throwing the xeno and himself out of the Thunderhawk and flying back down toward the ground below. He voxed to Tellon, "Brother, I am in route to your position. Just hold a bit longer." He then swung his larger thunderhammer at the vial xenos so that he would not be disrupted on his path to Tellon

    @Avenging-Angel @Vulpas @lord-watchman @EvicusDasan1
    "All ground leaders, additional support is needed on the west flank with Brother Tellon. I am currently in route to his position for direct support. Spare what you can."

    2h thunderhammer to Warp Spider.
    OOC if he makes it to the ground uninterrupted then defend Tellon
  4. Keidivh Keidivh Well-Known Member

    Zuriel barely even winced as the Warp Spiders strange weaponry tore into him. The words of his leader though was much more concerning. He nodded at Claudius as he launched out of the Thunderhawk, "Emperors speed Brother." (@matt23 ) He then focused his efforts on the two Warp Spiders before him. If they took out the Thunderhawk, ground forces would lose their only major fire support. He launched himself at the xenos scum, bringing his great chainsword in a wide arc at the one nearest to him

    (OC 2h chainsword against Warp Spider
  5. South ('Right') Side - Lone Templar
    @Vulpas | The xenos witch seemed content to die, so who was Athenallas to disappoint. Levelling both bolt pistols at the alien the Black Templar opened fire, filling Kurenai with deadly ammunition even as she slammed her spear into him in a very belated act of defiance against fate.

    [OOC: Bolt Pistols: (4 hits, 1 target) against Kurelai.]

    The squawking of the vox drew Athenallas' attention to the wider battle, shame building up as he listened to the reports and then irritation when he heard Tellon's declaration saying that was in charge. Both Tellon and Rego seemed vulnerable, although the glory-hunting Ultramarine was going to Tellon's aid. Breaking into a run Athenallas made his way to where he was supposed to be, opening a channel to Regos.
    "Hold the line Brother! I am on my way!"
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  6. the lord watchman lord-watchman Well-Known Member

    "Farith go assist our brothers" as he spoke silva stared at the banshes "il deal with these two xenos"


    (Ooc @EvicusDasan1 )

    As he finished speaking he walked foward his staff in one hand still as he droped his pistol and tried to crush one of the xenos with his mind
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  7. Tech-Captain Drakka TechCaptain Arkhona Vanguard

    Alderson chuckled as the spider weapon hurt him. " Wrong Flight Eldar." With his servo arm directing the Thunderhawk straight up spinning, Alderson drew his Ommnissiah Axe and his Artifice Chain sword taking swings at the closest Eldar. The Thunderhawk went into a kind of no gravity free fall with it spinning upward, he was mag booted to the "ground". This was his battleground.

    OOC: Attacks with Artifice Chainsword and Power Axe.
  8. @lord-watchman "Emperor be with you brother." Farith said solemnly before leaving his brother to go assist Tellon.

    "I am on my way brother." He chirped over the vox to his leader and Legion bound brother.

    OOC: If I can make it in time Helium shot at the shining spears on over charge.
  9. Fox Vulpas Well-Known Member

    Regos could here over the Vox his brothers were coming he just needed to make sure he and the troops held until they arrived. "Hold the line! Aid is coming." Regos jerked back as a avengers blade almost bit throught his chest plate bringing up his two handed flaming sword he raised it and readied himself. "FOR THE IMPERIUM FOR VULKAN!" He shouted as he brought his flaming chain sword around at the xenos with the flame weaponry and melta guns.
  10. Uriel1339 Uriel1339 Lord of Posts

    ~~ Barnassus Campaign - Battle of Ladimur - Overall Battle ~~
    With Zorg dead the leadership was given to Tellon who handled himself quite well, or well. Because his kill-team looked after him as much as he looked after the victory of the operation. Having gotten aid from the skies in the form of Claudius and on the ground from Farith, they forced the Shining Spears into a retreat. However, new troops were closing in on their location to decimate them, but the assault force being far too small and thus, fishy. And the Shadow Spectres still flew around, as well.

    On the other flanks it didn't look all too good. Silva who was now on struggled with the Eldar who simply decimated his troops further. Regos on the other hand finally got Athenallas as his aide after he finished the Eldar witch. Together they had to make sure the South side would not fall. On the streets the enemy still had yet to push towards Tellon's position either the flanking made them cave in, or they were waiting for something to happen.

    In the skies, Alderson and Zuriel struggled with the Warp Spiders in the cockpit as dangerous maneuvers were executed. But the Aliens were used to far worse and did surprisingly well in surviving against the battle-hardened Astartes.

    Last but not least, finally a Drop-Pod with reinforcements dropped, Sariel pouring his troops right into the back through the buildings of the Eldar in attempt to push them further into the center of the streets.

    ~~ Barnassus Campaign - Battle of Ladimur - North ('Left') Side ~~
    @lord-watchman

    The Blood Watchman channeled all his might within the force-staff before sending the raw power of the warp towards the Banshee who attempted to slice away at the Astartes, only to find first a horrible headache, then ear and nose bleed, ending with her head exploding and dropping to the floor. The last Banshee was still burning from the Promethium, cooking now inside her armor, weakly striking at the Battle-Witch of the Imperium. However in the meanwhile the human survivor-warriors started to get the pattern of the Eldar and managed to even kill some of them, while they still were being killed in far greater numbers. The Elite Warriors of the Alien were not to be underestimated! At least the heavy weapons continued their barrages.

    Combat Summary:
    Silva - Crush 6 hits, Ignores 2 Armor, 1 Target. Crit. Hit insta-kills non-bosses.
    => 2 hits + 1 crit. hit => Insta Kill

    Banshee vs. Silva => 1d6 => 2 hits => 0 damage

    Dire Avengers & Fire Dragons vs. Imperial Troops
    13 Skitarii
    44 Penal Legionnaires

    Skitarii & Penal Legionnaires vs. Eldar
    1 Dire Avenger (-6)
    1 Fire Dragon (-6)
    7 Guardians (Street)
    2 Dark Reapers (Street)


    OOC - Ally Status - North (Left) Building:
    30 Skitarii
    84 Penal Legionnaires
    1 Heavy-Bolter Nest
    1 Missile Launcher Nest

    OOC - Enemy Status - North (Left) Building:
    7 Dire Avengers (41/72 | 3 armor, 8d6 hits)
    5 Fire Dragons (30/36 | 3 Armor, 6d6 hits)
    1 Banshees (1/30 | 3 Armor, 1d6 hits), Burn 2


    ~~ Barnassus Campaign - Battle of Ladimur - South ('Right') Side ~~
    @Vulpas | @Avenging-Angel

    Athenallas made an entrance with a Frag Missile right into the midst of the combat zone, harming the Fire Dragons almost not at all, but still he threw the enemy force in enough confusion for Regos to seize the opportunity and swing his sword to cleave a Dire Avenger in half, breaking even the heavy Wraithbone armor open. They avenged their fallen by drawing blood with their power swords from the Salamander. The Fire Dragons and banshees continuing to hack away at the Imperial forces, which finally managed to kill some Eldar too, as the Astartes struggled keeping them alive. However, with Castellan Mercutio at his side, the fate would turn!

    Combat Summary:

    Athenallas Frag Missile (8 hits, AoE) vs. Fire Dragons
    => 4 hits => 6 Fire Dragons (32/36 | 3 Armor, 6d6 hits), Burn 1

    Regos Flame Sword 2H (5) [1] (Ignores 1 Armor, Burn 1) vs. Dire Avengers
    => 8 hits => 6 Dire Avengers (33/72 | 3 armor, 6d6 hits), Burn 3

    Dire Avengers vs. Regos & Skitarii (quarter damage vs. Regos)
    7d6 => 18 hits => 4 hits, Ignores 3 Armor vs. Regos => 5/9 WL | 2 (5) Armor => LR => 1 Success => 6/9 | 5 Armor

    Remaining Eldar Attacks:
    6 Skitarii
    26 Penal Legionnaires

    Skitarii & Legionnaires:
    2 Fire Dragons (-12)

    OOC - Ally Status - South (Right) Building:
    30 Skitarii
    61 Penal Legionnaires
    1 Heavy-Bolter Nest
    1 Missile Launcher Nest

    OOC - Enemy Status - South (Right) Building:
    7 Dire Avengers (38/72 | 3 armor, 7d6 hits), Burn 3
    4 Fire Dragons (20/36 | 3 Armor, 4d6 hits), Burn 1
    5 Banshees (25/30 | 3 Armor, 5d6 hits)


    ~~ Barnassus Campaign - Battle of Ladimur - DW Thunderhawk ~~
    @TechCaptain | @Keidivh

    For any Non-Astartes it would be difficult to keep up with the battle within the tight confinements of the Thunderhawk. Only through the mag-locks, they could even fight against the Warp Spiders. However, they too were used to fighting in similar conditions as they teleported all over the place. But still not fast enough to get a mighty Chainsword rammed into their shoulder or a holy axe from Mars into the chest. Despite blood drawn, the Aspect Warriors backed off little. With only extreme effort and teamwork they managed to wound Alderson, and even then it was just a minor wound caused by an energy claw.

    OOC - Enemy Status - Within Thunderhawk:
    Warp Spider #1 - 3/6 | 3 Armor
    Warp Spider #2 - 4/6 | 3 Armor

    Conditions:

    Each has 6 hits and hit on 9,10,11,12 only and ignore 2 Armor.
    Warp Spider Generator allows to be immune against crit. hits. (12's cause only 1 damage, too)

    Combat Summary:
    Alderson - Chainsword 1H (4) [1] (Ignores 1 Armor) (incl. Artificer Upgrade| +1 hit) vs. Warp Spider 1
    => 3 hits, 1 crit. Fail
    Alderson - Omnissian Power Axe (1H Power Weapon) (5) [1] (Ignores 2 Armor) vs. Warp Spider 1
    => 1 hit
    => 4 hits, 1 crit. fail => Warp Spider #1 - 3/6 | 3 Armor

    Zuriel - Chainsword 2H (6) [1] (Ignores 1 Armor, incl. upgrade) vs. Warp Spider 2
    => 4 hits, 1 crit. fail => Warp Spider #2 - 4/6 | 3 Armor

    Warp Spider #1 & #2 vs. Alderson
    => 2 x 6 hits => 1 & 3 hits => 4 hits, Ignore 2 Armor => 7/9 WL | 3 (5) Armor => LR => Fail


    ~~ Barnassus Campaign - Battle of Ladimur - West ('Center' force) Side ~~
    @seabass | @matt23 | @EvicusDasan1

    To say that Tellon's aim was 'off' would be an understatement. Giving orders, taking aim, overcharging a Plasma Gun, having just survived barely were all things that took a lot of his attention and thus making him miss. However it appears that his horrible shooting and even overheating of his signature weapon allowed him to place a Plasma Grenade right in the middle of the Shining Spears where they passed one another, engulfing three in a plasma ball, leaving a fourht open to Farith's own overcharged plasma gun who hit the engine and blew the whole anti-grav vehicle up. In fear, or respect, they retreated momentarily with five squads of Striking Scorpions closing in, though they were hard to see, and several of the small battle-walkers. What was their intention with so few troops against the Imperial main defense? One could only wonder as an Angel of Blood came raining from the sky, a Warp Spider beneath him, allowing him to grab his mighty hammer that once belonged to an Ork Waaaghboss who dared to impersonate a Primarch. It came down right on the head but only cracked the visor, not break it. Still the damage was so grave that the Eldar fell unconscious from the concussion.

    Tellon was not alone anymore, having Farith and Claudius at his side as the next Eldar wave rolled in.

    Tellon - Plasma gun (Overcharge Helium) (5) [1] [Ignores 4 Armor] vs. shining spears.
    => 1 crit. fail (Suffer 1 WL)
    Tellon - 1 Plasma Grenade (12) (Ignores 5 armor) [AOE] against shining spears!
    => 10 hits (incl. 2 critical hits, so I throw in some bonus kills)
    Farith -Plasma gun (Overcharge Helium) (5) [1] [Ignores 4 Armor] vs. Shining Spears
    => 2 hits, 1 crit. fail (Suffer 1 WL)
    => 14 hits, Ignore 5 Armor => 7 Shining Spears left

    Claudius - Exceptional Fudge Breakah 2H - 9 hits, ignores 5 armor, can hit up to 5 enemies per attack vs. Warp Spider 3
    => 5 hits => Warp Spider #3 - 1/6 | 3 Armor (Unconscious)
    Claudius - Defend Tellon

    Skitarii against shining spears
    => 6 Shining Spears left

    Leman Russ tanks and Lascannon Nests against Enemy vehicles in the street.
    => Destroyed Wave Serpent (Starcannon)

    Autocannons against Shining Spears.
    => 5 Shining Spears left

    Eldar Attack:
    35 Skitarii
    450 Penal Legionnaires
    2 Auto-Cannon Nests

    OOC - Ally Status - West (Center) Streets:
    325 Skitarii
    2650 Penal Legionnaires
    2 Leman Russ Tanks
    2 Las-Cannon Nests
    6 Auto-Cannon Nests

    OOC - Enemy Status - Streets:
    ~53 - Guardians
    7 - Dark Reapers
    7 - Shadow Spectres (Raiding Tellon's position)
    8 - Banshees
    1 Wave Serpent (Missile Launcher)
    1 Wave Serpents (Shuriken Cannons)
    2 Wave Serpents (Bright Lances)
    5 - Shining Spears (Retreating)
    6 - Wasps (Advancing to Tellon's position)
    38 - Striking Scorpions (Advancing to Tellon's Position)
    Warp Spider #3 - 1/6 | 3 Armor (Unconscious)


    ~~ Barnassus Campaign - Battle of Ladimur - North ('Rear') Side ~~
    @Colapse | @York

    "Vero. Get around the battlefield and aid Tellon and his men. He may have betrayed the Dark Angels to some degree, but the Lion needs him long-term. Simply make sure he survives this battle, so he may continue to lead the Deathwatch on this wretched Forge World!" Captain Sariel of the 5th Battle Company ordered him, taking the spot of the Assault Marine in the Rancor Squad as they started to move out for their assault. The lines looked like they broke everywhere, but this battle-hardened captain had seen worse! And the Dark Angel's plan was to simply go from building to building with the entire force of his squad and just start killing them one by one.

    OOC - Enemy Status - Rear Buildings (scattered):
    ??? (~18) - Dire Avengers
    ??? (~19) - Banshees
    ??? (~16) - Shadow Spectres
    ??? (~8) - Warp Spiders
    ??? (~9) - Fire Dragons

    Special Conditions - Enemy:
    All individual Aspect Warriors have stats of 6/6 WL & 3 Armor.
    They have 6 hits each, hitting on 9,10,11 and 12 and Ignore 2 Armor
    Each Aspect Warrior Group has x * 6 WL & 3 Armor and deal xd6 damage (x = alive members of squad)
    Various Aspect Warriors may have unique talents, equipment, etc. they may utilize (i.e. Warp Spiders got Haywire grenades)
    Unknown amount of hidden forces.
    When attacking NPCs the Eldar may do narrative-based damage only.
    Wave Serpents have 12/12 WL with 7 Armor and may be weakened and/or destroyed through narrative based damage

    Special Conditions - Allies:
    All individual Skitarii have stats of 4/4 WL & 2 Armor.
    All individual Penal Legionnaires ave stats of 2/2 WL & 1 Armor.
    They have 4 hits each, hitting on 9,10,11 and 12.
    Each Skitarii Group has x * 4 WL & 2 Armor and deal xd4 damage (x = alive members of squad)
    Each Penal Legionnaire Group has x * 2 WL & 1 armor and deal xd3 damage (x = alive members of squad)
    Nests and groups of more than 50 do narrative-based damage.

    OOC - Player Status:

    @Avenging-Angel - Athenallas Mercutio

    7/9 WL | 5 Armor

    Equipment:
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Exceptional Missile Launcher (+1 hits on missiles)
    Astartes Combat Knife (3) [1]
    Frag Missiles (7 hits, AoE)
    Krak Missiles (13/3 hits, Ignores 4 Armor)
    3 Concussion Missiles
    1 Krak Grenade (10/3) (Ignores 4 armor)
    1 Demolition Pack (20) (AoE)
    Ammo Backpack
    Bionic Right Forearm & Hand
    Bionic Nose (no effect)

    Requisitioned:
    • Bonus Bolt pistol (4) [2] (Ignores 1 Armor)
    • Upgrade for Missile Launcher
    • 1 x Frag Grenade (6) (AoE)

    Talents:
    Demolition Man - lose Frag or Krak Grenade permanently, gain 1 demolition pack free of charge [if available] per mission
    Anti-Collateral- AoE missiles and grenades won't hurt Allies ever again.
    Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor)


    @Vulpas - Regos
    6/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Flame Sword 2H (5) [1] (Ignores 1 Armor, Burn 1)
    Hand Flamer (2) [1 (AoE)] (Burn 1)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack

    Requisitioned:
    • Luminator Signal Gun & Flares (3)
    • Witch Bolts (2) - +1 damage on each hit vs. Psykers & Warp entities (i.e. Daemons)
    • 1 Med-Pack (heals 1 WL or removes negative status)

    Talents:
    Hidden Talent


    @TechCaptain - Alderson
    7/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (4) [1] (Ignores 1 Armor) (incl. Artificer Upgrade| +1 hit)
    Omnissian Power Axe (1H Power Weapon) (5) [1] (Ignores 2 Armor)
    Servo Arm (Reference)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack (cannot be used with Servo Arm attached) Given to Claudius.
    Bionic Eye (Better sight/spotting)
    Bionic Left Arm
    1 Sacred Unguent (Prevents 2 Jamming or 1 Overheat per appliance.)

    Requisitioned:
    • Signum (1 missed hit re-roll for all Squad Members)
    • Bonus Bolt Pistol (4) [2] (Ignores 1 Armor)
    • Metal Storm Frag Shells (2) - Turns attack into AoE; -1 damage against armor

    Talents:
    Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor)


    @lord-watchman - Silva Drakoth
    4/9 WL | 5 Armor

    Equipment:
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Astartes Combat Knife (3) [1]
    Exceptional Force Staff (1H - 7 hits, Ignores 2 Armor / 2H 9 hits, Ignores 3 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)

    Requisitioned:
    • Melta Bomb (30 damage) [Single; Ignores all armor]
    • Upgrade for Staff

    @seabass - Tellon Farazdov
    7/8WL | 5 Armor

    Equipment:
    Narthecium (∞ Med-Packs. +2WL Heal or +1WL and remove all negative conditions)
    Flamer (4) [1 (AoE)] (Causes Burn 1)
    Astartes Combat Knife (3) [1]
    1H Power Sword (5) [1] (Ignores 2 Armor)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Plasma Gun (5) [2] (Ignores 4 Armor)
    Plasma Gun Overcharge (9) (1) (Ignores 4 Armor)
    1 Plasma Grenade (12) (Ignores 5 armor, AoE)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robes
    Left Bionic Arm

    Requisitioned:
    • Preysense sight - 1 Missed hit Re-Roll (doesn't re-roll crit fails.) Also allows Thermal Vision.
    • Vox Caster - Allow long-range vox-broadcasting. Across planet, from ground to orbit, etc.. Also can pierce interference easier.
    • 3 x Helium flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion

    Talents:
    Hidden Talent


    @EvicusDasan1 - Farith Ormand
    4/9WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Bolter (6) [2] (Ignores 2 Armor)
    Plasma Gun (5) [2] (Ignores 4 Armor)
    Plasma Gun Overcharge (9) (1) (Ignores 4 Armor)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robe

    Requisitioned:
    • 4 x Helium Flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion

    Talents:
    Hidden Talent


    @matt23 - Claudius Aurelius
    8/8 WL | 5 Armor

    Equipment:
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    Combat Shield (Ass.) [Strap; Allows second hand free.] (2 armor if held against an attack. 2 hits if used as weapon.)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    +1 Free Grenade
    Jump Pack

    Requisitioned:
    • Exceptional Fudge Breakah 2H - 9 hits, ignores 5 armor, can hit up to 5 enemies per attack
    • 1 x Med-Pack (heals 1 WL or removes negative status)
    • 2 x incendiary grenades (5) (AoE, causes burn 1)
    • Alderson's Jump Pack

    @Keidivh - Zuriel
    8/9 WL | 5 Armor

    Equipment:
    Astartes Combat Knife (3) [1]
    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Chain Weapon 2H (6) [1] (Ignores 1 Armor, incl. upgrade)
    Bolt Pistol (4) [2] (Ignores 1 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack

    Requisitioned:
    • Meltagun (5) [1] (Ignores 3 Armor)
    • 1 x Med-Pack (heals 1 WL or removes negative status)
    • Exceptional Upgrade (2H Chainsword)

    @Colapse - Sariel
    9/9 WL | 5 Armor

    Equipment:
    1H Power Sword (5) [1] (Ignores 2 Armor)
    Astartes Combat Knife (3) [1]
    Plasma Pistol (3) [2] (Ignores 3 Armor)
    1 Plasma Grenade (12) (Ignores 5 armor, AoE)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Hooded Robe

    Talents:
    Heart of a Lion - Lasts 3 turns, grants +1 hits, immune to mind manipulation
    The Lion's Roar - All Dark Angels gain for the next 3 turns: +1 hits on all attacks, for allied Dark Angel squads they get +1 hits per Astartes in the squad. Stacks with 'Heart of a Lion', Enemies in range lose 1 hit through intimidation
    Hidden Talent

    Troops & Vehicles under Sariel's command (this mission):
    'Revenge Teams', Sariel's special squad structure (6 Tac, 2 Ass, 2 Dev), 6 WL = 1 Astartes, 10 hits per Astartes:
    Rancor Squad - 54/54 WL | 3 Armor - 90 hits

    Vehicles:
    1 Drop-Pod (regenerate within missions, due to forge production)

    @York - Vero
    9/9 WL | 5 Armor

    Chainsword 1H (3) [1] (Ignores 1 Armor)
    Plasma Pistol (3) [2] (Ignores 3 Armor)
    1 Frag Grenade (6) (AoE)
    1 Krak Grenade (10/3) (Ignores 4 armor)
    Jump Pack
    Hooded Robe

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