@Keidivh @TechCaptain Claudius thought a moment as he sat behind the controls for all the twin-linked bolters. "As Alderson said he will stay behind as we need the best possible pilot maneuvering this ship." Claudius then looked to Zuriel, "Zuriel, you shall be the one to deploy when the target is spotted. Glory will be tour's when you capture the witch. I will stay behind to man the weapons. If a flank or line begins to crubble, I shall deploy rapidly to ensure the line holds. If a line should fall then the plan shall fail and the flood gates will open. If there are no objections or changes then I believe this the best course of action." @seabass @TechCaptain Claudius opened up the box channel to their leader, "Tellon, this is Claudius. We are a few minutes out. Mark their coordinates and we shall rain down retribution upon the xenos." Claudius then switched to the external vox with Alderson and Zuriel, "Alderson bring us down for an attack run. Zuriel get on the Dorsal battle cannon controls. We shall purge the filth from the surface of this world."
"It shall be glory for us all brother, for Emperor and Imperium." Zuriel said curtly, he did not much care to be ordered by an Ultramarine, but he couldn't pass up the chance for the beautiful dance of close combat. (@TechCaptain ) "Brother Alderson, when I acquire the witch I will require immediate evac. The Xenos will likely swarm when their warp damned leader is captured, we cannot lose that asset." @seabass "Glad to hear for you Brother Tellon, we have a fine present waiting to be delivered to the xenos!" He said with enthusiasm as he began acquiring targets for the mighty battle cannon. "Rejoice beasts, your wretched existence draws to a close!"
Tellon responded over the vox,(@matt23 ) "Marking target." Tellon drew his plasma gun and used his helmet optics along with the preysense sight to begin marking coordinates at the enemy. (@TechCaptain ) "Coordinates marked. Brother Alderson, I will leave to your expertise to plot out a flight path to make your attack run."
"Plotting course. Making corrections. Mission Lead, Thunderhawk Iron Storm will be on target, ETA few minutes. Will unleash the fury of Astartes. " Alderson used his instrument panels to correct his course and mark possible threats.
South ('Right') Side - Lone Templar "Bitch please." Athenallas snarled at the eldar when she appeared, tuning out her words and dismissing them as the empty posturings they were. Centering himself, letting rage control his movements, the Black Templar lifted his bolt pistol and opened fire, his free hand reaching down to grab a frag grenade and arm it. [OOC: Bolt Pistol: (4 hits, 1 target) & Frag Grenade (6) (AoE) against Kurelai.]
"Curse my Timing" Regos said as he continued moving he had to get to the defense force and help reinforce there upper part of the building to support the troops. Charging forward he decided to activate his jump pack in a desperate attempt to soar over the eldar forces and make it into the building.
"Brother Silva!" Farith roared over the fighting, "you and I must take the fight to the Eldar who assault our position." With that Ormand began to fire upon the banshees with his plasma gun using a helium flask. It may be difficult to take on so many aspect warriors with just two astartes, but it would have to work he thought as he pulled the pin on his frag grenade and sent int soaring as well. OOC: Attacking banshees with helium flask and throwing frag grenade at the eldar group. Not calling for reinforcements
"so be it" as he spoke silva ran alongside Farith bringing his staff to a redy position and launching his mind into a idea and tried to manifest as his un helmeted head let lose the energy as he manifested the power flame breath
~~ Barnassus Campaign - Battle of Ladimur - Overall Battle ~~ Still struggling the mankind forces were now on full holding position. At least the enemies that made for the buildings apparently were not exactly climbing them, but remained in the streets. It appeared they only wanted the cover of the tall buildings, not so much attacking through them but having the ability to scramble if they required, almost as if they expected a titan to pop up somewhere and assault them. But that is when the counter-assault went actually into full gears. On all fronts the Eldar started to push forward relentlessly and without fear, knowing that they can only survive if they kill the enemy before they are being killed... ~~ Barnassus Campaign - Battle of Ladimur - DW Thunderhawk ~~ @TechCaptain | @matt23 | @Keidivh The Thunderhawk closed in, still in most ideal route to annihilate the enemy. Dorsal Cannon and Bolters had clean shots, but with the enemies mostly covering pressed against the borders of the street where the buildings stood they really only had perfect shots on the tanks. OOC: You are now in attack range. ~~ Barnassus Campaign - Battle of Ladimur - North ('Left') Side ~~ @lord-watchman | @EvicusDasan1 Farith shot with the typical deathly precision of a Dark Angel, but the Banshees move far too quick and are in their element, he barely hit on in the shoulder, letting the plasma ball burn down the plasteel wall behind the Eldar group. The weapon threatened to go into overheat, but the special Helium gas prevented it from doing so. His grenade did better, as it landed right in the middle of the Dire Avengers, killing one who found himself cornered against a wall and almost killing a second, barely alive thanks of his Wraithbone armor. Their kind seemed to care little and simply continued their attack. The Banshees already got into melee range and pushed the Astartes back, only being halted briefly as the Librarian unleashed fire from his very lips and incinerating a Banshee that attempted to strike him down, misshaping the alien's helmet and cooking the brain inside with the unnatural flames of the Immaterium while the others suffered continuous burns on their armor, even with the flames having disappeared, the heat still clung on their armor. The retaliation was harsh as the Astartes lacked an Assault Marine like Claudius or Zuriel and they slashed their blades into their armor, gashing blood out of both Farith and Silva as the power blades pierced their armor. The humans did not intervene and continued fire on the enemy below, but with the Banshees pushing the Astartes back, the Fire Dragons and Dire Avengers made their way upstairs and started to shoot them down, killing roughly 20 on the spot. Either through death by streams of shuriken or the merciless Meltas of the Fire Dragons. Combat Summary: Spoiler: OOC: Silva - Flame Breath vs. Banshees - 8 (4*2, AoE) hits, causes burn 2 Farith - Plasma (Helium, 5 hits, Ignores 4 Armor) vs. Banshees - 1 hit (OOC: Lucky you, you had a crit fail ) => 9 hits, Ignores 4 Armor vs. Banshees => 21/30 | 3 Armor, Burn 2 Farith - Frag Grenade (6 hits, AoE) vs. Dire Avengers - 10 (5*2) hits. => 7 (10 - 3 Armor) hits vs. Dire Avengers => 65/72 | 3 Armor Banshees vs. Astartes (damage split equally) 5d6 => 21 attacks (hit on 9+ only) => 9 hits, Ignores 3 Armor => Silva, 3 (5-2) hits => 6/9 WL | 5 Armor => Farith, 2 (4-2) hits, Ignores 3 Armor => 7/9WL | 5 Armor Fire Dragons vs. Penal Legionnaires 8 kills => 182 Penal Legionnaires Dire Avengers vs. Penal Legionnaires 16 kills => 166 Penal Legionnaires OOC - Ally Status - North (Left) Building: Spoiler 50 Skitarii 166 Penal Legionnaires 1 Heavy-Bolter Nest 1 Missile Launcher Nest OOC - Enemy Status - North (Left) Building: Spoiler 11 Dire Avengers (65/72 | 3 armor, 11d6 hits) 6 Fire Dragons (36/36 | 3 Armor, 6d6 hits) 4 Banshees (21/30 | 3 Armor, 5d6 hits), Burn 2 ~~ Barnassus Campaign - Battle of Ladimur - South ('Right') Side ~~ @Vulpas Regos assessed the situation correctly and landed on one of the upper floors, where he just arrived in time to swing his sword at a Fire Dragon from the side with his mighty, burning two-handed sword. But he did only chip a chunk of Wraithbone Armor of the Aspect Warrior before forced to leap to the side to evade the Meltagun-revenge. His troops were basically being slaughtered as the Banshees danced their act of death with their blades through the Penal Legionnaires, while Dire Avengers shredded half a dozen Skitarii with their Shuriken weapons. The Fire Dragons just arrived to the party and had to be careful to not hurt their allies which restricted their use of weapons quite a bit. It was to Regos now to turn this skirmish around, but how? All by himself? The only good thing about the situation was that the heavy weapons nests still were armed and firing on the enemy convoy below in the streets. Combat Summary: Spoiler: OOC: Regos - Flame Sword (2H) 5 hits, Ignores 1 Armor Burn 1 vs. Fire Dragons - 4 (2 x 2, through 2H rule) hits => 2 (4-2) hits + Burn 1 => Fire Dragons => 34/36 | 3 Armor Skitarii vs. Dire Avengers 3 Kills Penal Legionnaires vs. Banshees 3 Hits Fire Dragons vs. Regos & Skitarii (half damage vs. Regos) 6d6 => 24 attacks (hit on 9+ only) => 3 hits, Ignores 3 Armor => 0 wounds to Regos, 2 Wounds to Skitarii Banshees vs. Penal Legionnaires 26 kills Dire Avengers vs. Skitarii 6 kills OOC - Ally Status - South (Right) Building: Spoiler 44 Skitarii 149 Penal Legionnaires 1 Heavy-Bolter Nest 1 Missile Launcher Nest OOC - Enemy Status - South (Right) Building: Spoiler 9 Dire Avengers (52/72 | 3 armor, 9d6 hits) 6 Fire Dragons (34/36 | 3 Armor, 6d6 hits), Burn 1 5 Banshees (27/30 | 3 Armor, 5d6 hits) ~~ Barnassus Campaign - Battle of Ladimur - The Lone Wolf Templar ~~ @Avenging-Angel Whoever said that a Devastator could not duel, has not witnessed Athenallas Mercutio, Castellan of the Black Templars, in furious combat. It was either his mere talent and hard training as one of Dorn's finest, or mayhaps his eternal hatred for this double-foe. Being not just an Alien, but also a Witch! With swiftness his Bolt Pistl was drawn and shot towards the Warlock as she rushed toward him. She proceeded to get closer anyway, even after he timed a grenade and threw it right at her. With a swift rotation she evaded most of the grenade, but was hit in her back nonetheless, right as she made her melee attack. It was sloppy due to the shockwave of the grenade's detonation. A strong thrust forwards what usually would had been twice as fast, was gladly absorbed by Athenallas' armor as it pierced the side of his body, doing no life threatening damage as even the Larraman cells clotted him right back up where the sharp, warp-infused blade did puncture his armor and drew blood. The Black Templar used the sloppy move of the Eldar to give her first a kick to the knee and then an uppercut of righteousness, sending her flying through the air with the power of his bionic arm. The Warlock made a somersault as she flew and landed on her feet, rubbing the blood off her lips before licking it off. "I may have underestimated your skills as a Warrior, but we shall see if you can fight the powers of the Warp!" She started to chant a spell.... Combat Summary: Spoiler: OOC: For your advantage's sake I applied the '1 Hand Quick Fire rule' as per Chapter IV.6 - Weapons, Special Ammunition & Attack Types, since you did specify to shoot with one pistol. Also after this mission most likely I will change the rule with quick-fire that you get half of the original's weapon as additional hits rather than double, cuz then double-wield is.... Non-sense, as you get the same results. Athenallas Attack: Bolt Pistol x 2 [Quick Fire Rule] (4 x 2 hits (re-roll), ignores 1 Armor) => 3 hit Frag Grenade (6 hits) => 2 hits => 1 (5 - 4 hits, incl. ignore 1 armor) hits => Warlock Kurelai - 8/9 WL | 5 Armor Kurelai Attack: Force Spear (2H) (8 hits, Ignores Armor) => 4 hits, 2 crit. fails => 2 (4-2 hits, incl. ignore 3 armor) hits => Athenallas - 7/9 WL | 5 Armor => 1 Larraman success => 8/9 => 2 counters => 1 crit. counter => 3 hits vs. Kurelai => Warlock Kurelai - 5/9 WL | 4 Armor OOC - Enemy Status : Warlock Kurelai - 5/9 WL | 4 Armor Force Spear (2H) (8) [1], Ignores 3 Armor Is capable of several psychic abilities ~~ Barnassus Campaign - Battle of Ladimur - West ('Center' force) Side ~~ @seabass Athenallas' signal was scrambled, however, Regos just popped up on his HUD. While he worried about his teammates there still was no sign of the Dark Angels, at least Zorg was reliable as his troops opened fire for the next barrage. However, the full might of the Eldar force became real now. Skidding Shadow Spectres levitating slightly above ground started to move-in to their position in zig-zag, four squads of three each. Each squad focused their shots and timed them so they would meet mid-air, fuse and then hit their target. Their aims were the Leman Russ tanks which were luckily dug in with barricades built in front of them, so that only one got killed, while the others suffered superficial damage. But before getting too close into Las-Rifle range, they turned around and readied for the next approach. All while the Shining Spears were now heading into Tellon's position with full speed ahead, aided by the concentrated heavy fire of the Wave Serpents. Some who popped their heads out died immediately. One of the Las-Cannon teams got killed but swiftly replaced with two other eager Legionnaires. The losses were reasonable so far, but Tellon knew that once the jetbikes were upon them, they would have to deal with long-range and close combat quarter. And even worse would be if those lance-wielding jetbike riders would drop explosives amongst them or deploy other Alien-devices. The shields in the distance still held from the heavy barrage, Alderson and allies could not come soon enough... OOC - Ally Status - West (Center) Streets: Spoiler Alpha Skitarii Zorg Special Female Mutant-Servitor Special Male Mutant-Servitor 390 Skitarii 3450 Penal Legionnaires 4 Leman Russ Tanks 4 Las-Cannon Nests 8 Auto-Cannon Nests ~~ Barnassus Campaign - Battle of Ladimur - Standby / North ('Rear') Side ~~ @Colapse "Do not worry yourself Inquisitior. We will deploy shortly, once the moment is most ideal for us not to die in vain, but to actually have a tactical purpose." Sariel said as cocky as always and marched off to his Drop-Pod where the rest of the Rancor Squad would already be waiting. OOC - Enemy Status - Streets: Spoiler ~95 - Guardians 17 - Dark Reapers 12 - Shadow Spectres (Raiding Tellon's position) 8 - Banshees 1 Wave Serpent (Missile Launcher) 1 Wave Serpent (Starcannon) 2 Wave Serpents (Shuriken Cannons) 4 Wave Serpents (Bright Lances) 15 - Shining Spears (Approaching Tellon's position) 10 - Wasps OOC - Enemy Status - Other Buildings (scattered): Spoiler ??? (~20) - Dire Avengers ??? (~20) - Banshees ??? (~25) - Shadow Spectres ??? (~???) - Warp Spiders ??? (~40) - Striking Scorpions ??? (~10) - Fire Dragons Special Conditions - Enemy: Spoiler All individual Aspect Warriors have stats of 6/6 WL & 3 Armor. They have 6 hits each, hitting on 9,10,11 and 12. Each Aspect Warrior Group has x * 6 WL & 3 Armor and deal xd6 damage (x = alive members of squad) Various Aspect Warriors may have unique talents, equipment, etc. they may utilize (i.e. Warp Spiders got Haywire grenades) Unknown amount of hidden forces. When attacking NPCs the Eldar may do narrative-based damage only. Wave Serpents have 12/12 WL with 7 Armor and may be weakened and/or destroyed through narrative based damage Special Conditions - Allies: Spoiler All individual Skitarii have stats of 4/4 WL & 2 Armor. All individual Penal Legionnaires ave stats of 2/2 WL & 1 Armor. They have 4 hits each, hitting on 9,10,11 and 12. Each Skitarii Group has x * 4 WL & 2 Armor and deal xd4 damage (x = alive members of squad) Each Penal Legionnaire Group has x * 2 WL & 1 armor and deal xd3 damage (x = alive members of squad) Nests and groups of more than 50 do narrative-based damage. OOC - Player Status: @Avenging-Angel - Athenallas Mercutio 8/9 WL | 5 Armor Spoiler Equipment: Bolt Pistol (4) [2] (Ignores 1 Armor) Exceptional Missile Launcher (+1 hits on missiles) Astartes Combat Knife (3) [1] 3 Concussion Missiles 1 Krak Grenade (10/3) (Ignores 4 armor) 1 Demolition Pack (20) (AoE) Ammo Backpack Bionic Right Forearm & Hand Bionic Nose (no effect) Requisitioned: Bonus Bolt pistol (4) [2] (Ignores 1 Armor) Upgrade for Missile Launcher 2 x Frag Grenade (6) (AoE) Talents: Spoiler Demolition Man - lose Frag or Krak Grenade permanently, gain 1 demolition pack free of charge [if available] per mission Anti-Collateral- AoE missiles and grenades won't hurt Allies ever again. Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor) @Vulpas - Regos 9/9 WL | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Chainsword 1H (3) [1] (Ignores 1 Armor) Flame Sword 2H (5) [1] (Ignores 1 Armor, Burn 1) Hand Flamer (2) [1 (AoE)] (Burn 1) Bolt Pistol (4) [2] (Ignores 1 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Jump Pack 1 Incendiary Grenade (5) (AoE) (Burn 1) Requisitioned: Luminator Signal Gun & Flares (3) Witch Bolts (2) - +1 damage on each hit vs. Psykers & Warp entities (i.e. Daemons) 1 Med-Pack (heals 1 WL or removes negative status) Talents: Spoiler Hidden Talent @TechCaptain - Alderson 9/9 WL | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Chainsword 1H (4) [1] (Ignores 1 Armor) (incl. Artificer Upgrade| +1 hit) Omnissian Power Axe (1H Power Weapon) (5) [1] (Ignores 2 Armor) Servo Arm (Reference) Bolt Pistol (4) [2] (Ignores 1 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Jump Pack (cannot be used with Servo Arm attached) Given to Claudius. Bionic Eye (Better sight/spotting) Bionic Left Arm 1 Sacred Unguent (Prevents 2 Jamming or 1 Overheat per appliance.) Requisitioned: Signum (1 missed hit re-roll for all Squad Members) Bonus Bolt Pistol (4) [2] (Ignores 1 Armor) Metal Storm Frag Shells (2) - Turns attack into AoE; -1 damage against armor Talents: Spoiler Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor) @lord-watchman - Silva Drakoth 6/9 WL | 5 Armor Spoiler Equipment: Bolt Pistol (4) [2] (Ignores 1 Armor) Astartes Combat Knife (3) [1] Exceptional Force Staff (1H - 7 hits, Ignores 2 Armor / 2H 9 hits, Ignores 3 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Requisitioned: Melta Bomb (30 damage) [Single; Ignores all armor] Upgrade for Staff @seabass - Tellon Farazdov 8/8WL | 5 Armor Spoiler Equipment: Narthecium (∞ Med-Packs. +2WL Heal or +1WL and remove all negative conditions) Flamer (4) [1 (AoE)] (Causes Burn 1) Astartes Combat Knife (3) [1] 1H Power Sword (5) [1] (Ignores 2 Armor) Bolt Pistol (4) [2] (Ignores 1 Armor) Plasma Gun (5) [2] (Ignores 4 Armor) Plasma Gun Overcharge (9) (1) (Ignores 4 Armor) 1 Plasma Grenade (12) (Ignores 5 armor, AoE) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Hooded Robes Left Bionic Arm Requisitioned: Preysense sight - 1 Missed hit Re-Roll (doesn't re-roll crit fails.) Also allows Thermal Vision. Vox Caster - Allow long-range vox-broadcasting. Across planet, from ground to orbit, etc.. Also can pierce interference easier. 3 x Helium flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion Talents: Spoiler Hidden Talent @EvicusDasan1 - Farith Ormand 7/9WL | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Bolt Pistol (4) [2] (Ignores 1 Armor) Bolter (6) [2] (Ignores 2 Armor) Plasma Gun (5) [2] (Ignores 4 Armor) Plasma Gun Overcharge (9) (1) (Ignores 4 Armor) 1 Krak Grenade (10/3) (Ignores 4 armor) 1 Plasma Grenade (12) (Ignores 5 armor, AoE) Hooded Robe Requisitioned: 5 x Helium Flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion Talents: Spoiler Hidden Talent @matt23 - Claudius Aurelius 8/8 WL | 5 Armor Spoiler Equipment: Chainsword 1H (3) [1] (Ignores 1 Armor) Bolt Pistol (4) [2] (Ignores 1 Armor) Combat Shield (Ass.) [Strap; Allows second hand free.] (2 armor if held against an attack. 2 hits if used as weapon.) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) +1 Free Grenade Jump Pack Requisitioned: Exceptional Fudge Breakah 2H - 9 hits, ignores 5 armor, can hit up to 5 enemies per attack 1 x Med-Pack (heals 1 WL or removes negative status) 2 x incendiary grenades (5) (AoE, causes burn 1) Alderson's Jump Pack @Keidivh - Zuriel 9/9 WL | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Chainsword 1H (3) [1] (Ignores 1 Armor) Chain Weapon 2H (6) [1] (Ignores 1 Armor, incl. upgrade) Bolt Pistol (4) [2] (Ignores 1 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Jump Pack Requisitioned: Meltagun (5) [1] (Ignores 3 Armor) 1 x Med-Pack (heals 1 WL or removes negative status) Exceptional Upgrade (2H Chainsword) @Colapse - Sariel 9/9 WL | 5 Armor Spoiler Equipment: 1H Power Sword (5) [1] (Ignores 2 Armor) Astartes Combat Knife (3) [1] Plasma Pistol (3) [2] (Ignores 3 Armor) 1 Plasma Grenade (12) (Ignores 5 armor, AoE) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Hooded Robe Talents: Spoiler Heart of a Lion - Lasts 3 turns, grants +1 hits, immune to mind manipulation The Lion's Roar - All Dark Angels gain for the next 3 turns: +1 hits on all attacks, for allied Dark Angel squads they get +1 hits per Astartes in the squad. Stacks with 'Heart of a Lion', Enemies in range lose 1 hit through intimidation Hidden Talent Troops & Vehicles under Sariel's command (this mission): Spoiler 'Revenge Teams', Sariel's special squad structure (6 Tac, 2 Ass, 2 Dev), 6 WL = 1 Astartes, 10 hits per Astartes: Rancor Squad - 60/60 WL | 3 Armor - 100 hits Vehicles: 1 Drop-Pod (regenerate within missions, due to forge production)
Farith silently backed up away from the Xenos and fired again using Helium once more. This fight was desperate and thus called for desperate measures. Priming his one plasma grenade he did the same as last time and threw it at the vile Eldar while muttering Calibanite litanies. OOC: another plasma shot at the banshees using helium! and a plasma grenade at the dire avengers! KILL THEM ALL WITH PLASMA!!!!