@Uriel1339 Tellon nodded to Zorg and thus began an assessment of the forces at his command. "Tell our soldiers to take cover as best as they can. Wait for the enemy troops to be in range. However, Have the Lascannon nests take their shots at the wave serpents. Whatever troops they're carrying will only make things more difficult for our own." OOC: Sorry I can't make a more detailed post but I'm abit busy this morning! So have the lascannons take their shots and have the troops take cover until the enemy gets in range!
Claudius took a seat behind one of the twin link heavy bolters. He took a few deep breaths as his hands clenched on the controls of the weapon. The time has come to hit these xenos where it hurt and taking a farseer would hurt these xenos to their very core.
~Aboard DW Thunderhawk~ Zuriel took a moment to familiarize himself with the controls of the gunship and offered up a final prayer before the engagement. While he didn't care for manning a turret, he enjoyed being airborne, all the better to locate their prey. The prey... The mere thought of the hunt made Zuriels mouth salivate, he could feel his spirit cry for for blood. It would come. Today, the hunters became the hunted. No trick would save them. "Weapon systems optimal, let us find our prey."
"Prioritize weapons platforms and vehicles as your targets." Farith said simply as he walked into position waiting to see if Silva had anything to add to the situation.
Alderson prepared the Thunderhawk for departure and quickly made it his own. " We using vector 599. We going to end up right behind them to start. When get their lets start on their heavy weapons and concentrations." And away the Thunderhawk went on its way to war.
as silva folowed farith he smiled "well i could apear behind the lines of veichles and attach a melta bomb and block them in a kill zone" as he spoke he looked at his brother "or would that be over kill"
~~ Barnassus Campaign - Battle of Ladimur - Overall Battle ~~ From one moment of no sound at all, it went suddenly into full combat. The Eldar started to split up their group through the buildings and started to infiltrate them or scale them, leaving almost only the tanks which now dropped their troops off before getting too much damage, while retaliating it, but not managing to destroy any of the heavy tanks and only hurting a few of the Imperial defense as they were quite well dug in. Their hull so far prevailed against the hammering weapons even from above and below together, as especially the frontline was only at minimum effective range. The Wave Serpents may appear lightly armored, but the wraithbone was not to be underestimated. But it appeared the group was more than prepared for urban warfare than anticipated and knew the terrain quite well. The Astartes generals had to act swiftly, did they want to seek victory. However it was quite awkward that the major army that even did seek cover in the buildings and near the street actually did not advance further, taunting the enemy to come to their death. Zorg and his men continued their endless barrage of fire, mainly the heavy weapons as the enemy was out of range of regular las and auto weapons, and they apparently intended to stay at that range as the enemy convoy simply stopped there and started to deploy in the midst of the street, wanting the humans to approach them. Shortly after the Guardians took position and deployed weird objects on the ground, a Leman Russ Tank shot with it's mighty Howitzer into the alien tank formation, only to have the projectile explode against an invisible energy field of some sort, emitting from the objects placed on the ground. ~~ Barnassus Campaign - Battle of Ladimur - DW Thunderhawk ~~ @TechCaptain | @matt23 | @Keidivh The Thunderhawk was at the very outskirts of the atmosphere of Barnassus as they closed in, just a few more minutes.... All systems were locked and loaded. Readings started to come in on the battlefield and they could start approaching their attack vector from East, as long as no anti-air would be encountered. Giving them a moment to reconsider of how and when the Astartes would attack and capture their bounty, especially considering that the original plan was Zuriel and Claudius to leave the Thunderhawk, perhaps it would be smarter to have one of them jump out mid-flight with their jump pack, leaving only one gunner? OOC: You cannot just yet attack, you will be in attack range after the next GM post ~~ Barnassus Campaign - Battle of Ladimur - North ('Left') Side ~~ @lord-watchman | @EvicusDasan1 Fire Dragons and Dire Avengers climbed in on the ground floor, assisted by Banshees, and started to make their ascension through the building, it would be hard for only the two Astartes to keep them at bay, but taking too many of their men off their positions would result in lack of firepower of their ambush. At least a handful of kills were taken as the Missile Launcher exploded right on a ramp where enemies deployed, the Heavy Bolter only capable of scratching and denting the Wave Serpents. From the position high up, there was still no sign of a leader, neither could Silva feel any combat-psyker amongst them, besides the many strong presences of the Eldar, the collective of their psychic presence was creating some faint veil around him anyway. "JUST KEEP FIRING, THEY WILL FALTER, OR I SHALL KICK YOU DOWN INTO THEM, SO YOUR CORPSES MAY STRIKE THEM DOWN!" Their Penal-Sergeant roared. as he saw some stepping back under some shuriken fire. Immediately the men continued their barrage of las-fire into the enemy. They would die either way, but at least they could earn some honor before they perish as well as have the honor to serve amongst Angels of Death. OOC - Ally Status - North (Left) Building: Spoiler 50 Skitarii 190 Penal Legionnaires 1 Heavy-Bolter Nest 1 Missile Launcher Nest OOC - Enemy Status - North (Left) Building: Spoiler 12 Dire Avengers 6 Fire Dragons 5 Banshees ~~ Barnassus Campaign - Battle of Ladimur - South ('Right') Side ~~ @Vulpas Regos, still sprinting his way across the non-battlefield could hear the sounds of war nearby and his vox was crackling with various messages back and forth, most of them noting the absence of Astartes. In the distance he could already see enemies breaching through the barricades to make their way upstairs. He was a mere, single Astartes, and there were probably at least two squads of the finest xeno warriors that travel this galaxy. If Regos could time it right, perhaps the enemy could be taken aback in a pincer attack together with the defending forces on the higher levels? Or he could try to muscle his way in, trying to take them all at the same time on his own. The troops at least had opened fire once they saw the other side opened fire at will as well, destroying some of the Shining Spears and downing two of the Wasps as they simply fired on the lighter targets, after seeing the tanks were shielded quite well. OOC - Ally Status - South (Right) Building: Spoiler 50 Skitarii 175 Penal Legionnaires 1 Heavy-Bolter Nest 1 Missile Launcher Nest OOC - Enemy Status - South (Right) Building: Spoiler 12 Dire Avengers 6 Fire Dragons 5 Banshees ~~ Barnassus Campaign - Battle of Ladimur - The Lone Wolf Templar ~~ @Avenging-Angel After a few moments, after Regos was gone to a good distance, an Eldar stepped forth from around a corner, one of the Warlocks he had met before. "My name is Kurelai and I have come to slay you. Phoenix Lord Iryllith has deemed you a great risk to our operation and you shall be slain, Templar. May your arrogance be your grave." She rotated her Force-Spear in a few circles, before getting into a ready-to-fight stance. "Only one of us shall walk away alive, and it certainly shan't be you. For this time, Norelia is not here to save your soul!" She said with strong spite from behind her helmet, before charging the Devastator. OOC - Enemy Status : Warlock Kurelai - 9/9 WL | 5 Armor Force Spear (2H) (8) [1], Ignores 3 Armor Is capable of several psychic abilities ~~ Barnassus Campaign - Battle of Ladimur - West ('Center' force) Side ~~ @seabass Everything so far went according to plan.... Kind of. The Eldar were being attacked from three sides and occupied. However, they only remained at minimum distance and only little could be done against them as long as their shields were active, and the only way to bring them down faster would be to engage in a frontal assault, or reinforcements of the rear would arrive soon, or the Thunderhawk with air assistance. But so far the fight was against the Imperium as the Eldar scattered into the nearby buildings. Tellon had to come up with an idea or some mean to get the edge again. Luckily their main army had no casualties just yet, as sporadic Eldar fire came their way. Obviously they only wanted them to cower in fear, while destroying the trap that sprung for them to reduce the current attack angles. OOC - Ally Status - West (Center) Streets: Spoiler Alpha Skitarii Zorg Special Female Mutant-Servitor Special Male Mutant-Servitor 400 Skitarii 3500 Penal Legionnaires 4 Leman Russ Tanks 4 Las-Cannon Nests 8 Auto-Cannon Nests ~~ Barnassus Campaign - Battle of Ladimur - Standby / North ('Rear') Side ~~ @Colapse "I suggest if you want a moment to deploy, now would be a good time. The Thunderhawk is en-route and will start their bombardment soon and it seems the Eldar are now pinned, Captain Sariel." Inquisitor Kane said relatively emotionless, not even sure if she should count on his aid or not. OOC - Enemy Status - Streets: Spoiler ~95 - Guardians 17 - Dark Reapers 12 - Shadow Spectres 8 - Banshees 1 Wave Serpent (Missile Launcher) 1 Wave Serpent (Starcannon) 2 Wave Serpents (Shuriken Cannons) 4 Wave Serpents (Bright Lances) 15 - Shining Spears 10 - Wasps OOC - Enemy Status - Other Buildings (scattered): Spoiler ??? (~20) - Dire Avengers ??? (~20) - Banshees ??? (~25) - Shadow Spectres ??? (~???) - Warp Spiders ??? (~40) - Striking Scorpions ??? (~10) - Fire Dragons Special Conditions - Enemy: Spoiler All individual Aspect Warriors have stats of 6/6 WL & 3 Armor. They have 6 hits each, hitting on 9,10,11 and 12. Each Aspect Warrior Group has x * 6 WL & 3 Armor and deal xd6 damage (x = alive members of squad) Various Aspect Warriors may have unique talents, equipment, etc. they may utilize (i.e. Warp Spiders got Haywire grenades) Unknown amount of hidden forces. When attacking NPCs the Eldar may do narrative-based damage only. Wave Serpents have 12/12 WL with 7 Armor and may be weakened and/or destroyed through narrative based damage Special Conditions - Allies: Spoiler All individual Skitarii have stats of 4/4 WL & 2 Armor. All individual Penal Legionnaires ave stats of 2/2 WL & 1 Armor. They have 4 hits each, hitting on 9,10,11 and 12. Each Skitarii Group has x * 4 WL & 2 Armor and deal xd4 damage (x = alive members of squad) Each Penal Legionnaire Group has x * 2 WL & 1 armor and deal xd3 damage (x = alive members of squad) Nests and groups of more than 50 do narrative-based damage. OOC - Player Status: @Avenging-Angel - Athenallas Mercutio 9/9 WL | 5 Armor Spoiler Equipment: Bolt Pistol (4) [2] (Ignores 1 Armor) Exceptional Missile Launcher (+1 hits on missiles) Astartes Combat Knife (3) [1] 3 Concussion Missiles 1 Krak Grenade (10/3) (Ignores 4 armor) 1 Demolition Pack (20) (AoE) Ammo Backpack Bionic Right Forearm & Hand Bionic Nose (no effect) Requisitioned: Bonus Bolt pistol (4) [2] (Ignores 1 Armor) Upgrade for Missile Launcher 3 x Frag Grenade (6) (AoE) Talents: Spoiler Demolition Man - lose Frag or Krak Grenade permanently, gain 1 demolition pack free of charge [if available] per mission Anti-Collateral- AoE missiles and grenades won't hurt Allies ever again. Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor) @Vulpas - Regos 9/9 WL | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Chainsword 1H (3) [1] (Ignores 1 Armor) Flame Sword (5) [1] (Burn 1) Hand Flamer (2) [1 (AoE)] (Burn 1) Bolt Pistol (4) [2] (Ignores 1 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Jump Pack 1 Incendiary Grenade (5) (AoE) (Burn 1) Requisitioned: Luminator Signal Gun & Flares (3) Witch Bolts (2) - +1 damage on each hit vs. Psykers & Warp entities (i.e. Daemons) 1 Med-Pack (heals 1 WL or removes negative status) Talents: Spoiler Hidden Talent @TechCaptain - Alderson 9/9 WL | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Chainsword 1H (4) [1] (Ignores 1 Armor) (incl. Artificer Upgrade| +1 hit) Omnissian Power Axe (1H Power Weapon) (5) [1] (Ignores 2 Armor) Servo Arm (Reference) Bolt Pistol (4) [2] (Ignores 1 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Jump Pack (cannot be used with Servo Arm attached) Given to Claudius. Bionic Eye (Better sight/spotting) Bionic Left Arm 1 Sacred Unguent (Prevents 2 Jamming or 1 Overheat per appliance.) Requisitioned: Signum (1 missed hit re-roll for all Squad Members) Bonus Bolt Pistol (4) [2] (Ignores 1 Armor) Metal Storm Frag Shells (2) - Turns attack into AoE; -1 damage against armor Talents: Spoiler Adamant Strike - Can be used once per mission. Attack an enemy with (4) [1] (Ignores 1 Armor) @lord-watchman - Silva Drakoth 9/9 WL | 5 Armor Spoiler Equipment: Bolt Pistol (4) [2] (Ignores 1 Armor) Astartes Combat Knife (3) [1] Exceptional Force Staff (1H - 7 hits, Ignores 2 Armor / 2H 9 hits, Ignores 3 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Requisitioned: Melta Bomb (30 damage) [Single; Ignores all armor] Upgrade for Staff @seabass - Tellon Farazdov 8/8WL | 5 Armor Spoiler Equipment: Narthecium (∞ Med-Packs. +2WL Heal or +1WL and remove all negative conditions) Flamer (4) [1 (AoE)] (Causes Burn 1) Astartes Combat Knife (3) [1] 1H Power Sword (5) [1] (Ignores 2 Armor) Bolt Pistol (4) [2] (Ignores 1 Armor) Plasma Gun (5) [2] (Ignores 4 Armor) Plasma Gun Overcharge (9) (1) (Ignores 4 Armor) 1 Plasma Grenade (12) (Ignores 5 armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Hooded Robes Left Bionic Arm Requisitioned: Preysense sight - 1 Missed hit Re-Roll (doesn't re-roll crit fails.) Also allows Thermal Vision. Vox Caster - Allow long-range vox-broadcasting. Across planet, from ground to orbit, etc.. Also can pierce interference easier. 3 x Helium flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion Talents: Spoiler Hidden Talent @EvicusDasan1 - Farith Ormand 9/9WL | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Bolt Pistol (4) [2] (Ignores 1 Armor) Bolter (6) [2] (Ignores 2 Armor) Plasma Gun (5) [2] (Ignores 4 Armor) Plasma Gun Overcharge (9) (1) (Ignores 4 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) 1 Plasma Grenade (12) (Ignores 5 armor) Hooded Robe Requisitioned: 6 x Helium Flasks - Ignores 1 crit. failure, 1 crit. failure on Overcharge will only cause damage, not explosion Talents: Spoiler Hidden Talent @matt23 - Claudius Aurelius 8/8 WL | 5 Armor Spoiler Equipment: Chainsword 1H (3) [1] (Ignores 1 Armor) Bolt Pistol (4) [2] (Ignores 1 Armor) Combat Shield (Ass.) [Strap; Allows second hand free.] (2 armor if held against an attack. 2 hits if used as weapon.) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) +1 Free Grenade Jump Pack Requisitioned: Exceptional Fudge Breakah 2H - 9 hits, ignores 5 armor, can hit up to 5 enemies per attack 1 x Med-Pack (heals 1 WL or removes negative status) 2 x incendiary grenades (5) (AoE, causes burn 1) Alderson's Jump Pack @Keidivh - Zuriel 9/9 WL | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Chainsword 1H (3) [1] (Ignores 1 Armor) Chain Weapon 2H (6) [1] (Ignores 1 Armor, incl. upgrade) Bolt Pistol (4) [2] (Ignores 1 Armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Jump Pack Requisitioned: Meltagun (5) [1] (Ignores 3 Armor) 1 x Med-Pack (heals 1 WL or removes negative status) Exceptional Upgrade (2H Chainsword) @Colapse - Sariel 9/9 WL | 5 Armor Spoiler Equipment: 1H Power Sword (5) [1] (Ignores 2 Armor) Astartes Combat Knife (3) [1] Plasma Pistol (3) [2] (Ignores 3 Armor) 1 Plasma Grenade (12) (Ignores 5 armor) 1 Frag Grenade (6) (AoE) 1 Krak Grenade (10/3) (Ignores 4 armor) Hooded Robe Talents: Spoiler Heart of a Lion - Lasts 3 turns, grants +1 hits, immune to mind manipulation The Lion's Roar - All Dark Angels gain for the next 3 turns: +1 hits on all attacks, for allied Dark Angel squads they get +1 hits per Astartes in the squad. Stacks with 'Heart of a Lion', Enemies in range lose 1 hit through intimidation Hidden Talent Troops & Vehicles under Sariel's command: Spoiler Command Squad Lion Heart (incl. Sariel): Formation: None Damius - Vet. Assault - 9/9 | 5 Armor 1H Power Sword (5) [1] (Ignores 2 Armor) Plasma Pistol (3) [2] (Ignores 3 Armor) Plasma Pistol Overcharge (6) [1]) (Ignores 3 Armor) Pulim - Vet. Tactical - 9/9 | 5 Armor Plasma Gun (4) [2] (Ignores 4 Armor) Plasma Gun Overcharge (8) [1]) - 3/9 | 5 Armor Xanthen - Banner Bearer - 9/9 | 5 Armor Banner (3) [1] (Ignores 1 Armor) Plasma Pistol (3) [2] (Ignores 3 Armor) Plasma Pistol Overcharge (6) [1]) Limus - Apothecary - 9/9 | 5 Armor Power Axe (5) [1] (Ignores 2 Armor) Infernus Pistol (4) [1] (Ignores 2 Armor) Narthecium (∞ Med-Packs. +2WL Heal or +1WL and remove all negative conditions) 'Revenge Teams', Sariel's special squad structure (6 Tac, 2 Ass, 2 Dev), 6 WL = 1 Astartes, 10 hits per Astartes: Squad Vengeance - 60/60 WL | 3 Armor - 100 hits Squad Retribution - 60/60 WL | 3 Armor - 100 hits Squad Retaliation - 60/60 WL | 3 Armor - 100 hits Avengers Squad - 60/60 WL | 3 Armor - 100 hits Rancor Squad - 60/60 WL | 3 Armor - 100 hits (They heal between deployments, but dead obviously won't be replaced, so use them wisely) Vehicles: 2 Thunderhawk Gunships (each can carry 3 squads) - Narrative Attacks via Dorsal Cannon & Las Cannons Only. 1 Thunderhawk Transporter (can carry 2 Rhino-Chassis tanks) - Narrative Attacks via Heavy Bolters only 2 Rhino Transport Tanks (Storm-Bolter mounted) - Narrative Attacks only 1 Predator Destructor (Autocannon) MKIII.c - Narrative Attacks only 6 Drop-Pods (regenerate within missions, due to forge production)
The wait was becoming near unbearable, Zuriel yearned to get into the action. He looked over his weapons, looking forward to rending Eldar flesh with it. "We are close to engaging, it would be best if we provide air support at first to help our brothers gain the upper hand. Then when an Eldar witch is spotted, Claudius and I shall engage rip the head off the snake! Your thoughts brothers?" (@matt23 @TechCaptain )
"Brothers in this I am stuck behind the controls. Unless we land or crash, the fight is yours. " Alderson spoke wistfully. He enjoyed flight an fights on the 3 dimensional planes. He had the signum ready to assist his brothers with precision guidance.
@TechCaptain From the top of Tellons HUD, he could see a streak of a very small object entering the Atmosphere, he used his vox. "I hope that is you I see, Brother Alderson. If you could, have your gunners aim for the Eldar forces on the street. They have deployed some sort of shielding to protect themselves from our heavy weapons." @Uriel1339 Tellon turned back to Zorg, "Have our heavy weapons keep firing on the Eldar on the street. Even if we cannot eliminate them, we can still keep them pinned until the full trap is sprung." Tellon took the time to lookout towards the battlefield in its entirety. He finally noticed something wrong......There was no lack of missiles, but there was a lack in the precision of some of the missiles that lead to one conclusion...... Where is Athenallas? It wasn't like him to want to remain out of a battle like this. Perhaps their drop pod landed further away than anticipated? Tellon hoped that he would not be long for whatever reason was keeping him.