This was not a colony site, this was the construction area for a massive colony vessel. But to where was the ship bound too? Why were they willing to leave this habitable world for another? was this not their indigenous planet? Tellon heard the Magos's words over the vox. one set of words rang in his head, The Eye of Terror. This time the static was fading, Tellon had to get a message to Athenallas and Isaak quickly. Tellon used his vox, "This is Tellon calling on Private vox channel of Kill Team 2. Athenallas, Isaak. Respond!" @Avenging-Angel @Vanestus
Arslan said nothing but the grip on his spear tightened as he had to actively hold back from kill the xeno on the spot.
Ormand proceeded to scan the entire complex as if in awe of it. When in fact he was just following his orders. The Angel contemplated just what all he could learn from this pict recording that he had missed in person.
Rhino @seabass | Athenallas lowered the Rhino's speed when the tank entered the cavern, glancing at the crystals through the viewslot. The sight was impressive, if it were natural, but the Black Templar had a feeling that nothing about the xenos and their creations was truly part of the Materium. When the static-filled transmission from Tellon emerged from his ear-piece Athenallas cursed, tapping his helmet to reply. "Tellon, please repeat."
@Avenging-Angel Tellon could hear something, It sounded like Athenallas! Tellon continued to vox, "Athenallas? Isaak? Are you there? This is Tellon, Please Respond." Tellon cursed, the signal must still be getting interference. He had to think quick.......What if I?........He set his vox to the lowest frequency it could go. (OOC: Low Frequency radio waves can penetrate certain distances of rock) He tried again. "Athenallas, Isaak. This is Tellon, Please respond!"
Rhino @seabass | There appeared to be less static on the lower range of the frequency scale. Athenallas isolated a particular one when he heard Tellon's voice again, with only the very rare word distorted by the interference. "This is Athenallas. What's the situation?"
@Avenging-Angel | Finally, a mostly clear channel. "We have assessed the xenos threat. They are constructing a massive vessel to depart for the Eye of Terror! I repeat, The xenos are going to depart for the Eye of Terror! find your way to the central structure in the cavern. Be on the lookout for Brother's Regos and Alderson. They are with the Magos and should be heading our way."
@TechCaptain "Affirmative Brother I shall stay by yours and the Magos side." Regos said as he Kept his Bolt pistol and chain sword as he went, Keeping at his side he kept his eyes out for any xenos that maybe nearby "Do you think the Magos will be alright?" Regos asked as they went wondering if the xenos machine could have hurt the magos.
" Dont know. He was touching xeno stuff." Alderson galf shrugged as he made his way to meet his brothers. He had the magos over on shoulder and a pistol in his other hand.
~~ Mobile Bomb - Underground ~~ @Vanestus & @Avenging-Angel The path before them became much more clear, once the dots of their team members appeared on the HUDs, finally they were again in vox-range and therefore in range for their systems. ~~ Underground Complex Group Tellon ~~ @matt23 & @seabass & @EvicusDasan1 The King stopped and looked at Tellon. "Rodu'kahat zeta'ru?" was instantly translated, it apparently becoming easier and easier for the Lexmechanic. "He inquires what troubles us, and if there is anything he can do for us to put us at ease." ~~ Underground Complex Group Duriel ~~ @TechCaptain & @Vulpas With the Magos out cold, it was up to the two of them what to do. And they were quite determined to regroup with Tellon. The aliens around looked at the Astartes taking their leave, some appeared to be chuckling at the display. Others appeared slightly afraid. No matter, with the vox-network up and running they could see the dots of their brothers on their HUD and made their way up the staircase, they had quite some levels to go, but it should take them not too long if they hurry. (you can emote arriving at Tellon & company with your next posts) OOC - Enemy Status - Group Tellon: Alien King Veh-se'dar - Boss 9/9 | 0 Armor OOC - Enemy Status - Underground: Hammerhead Guards - Unknown Amount; Scattered across entire complex (2WL|0 Armor each) Special Condition: Lion's Den - Hammerhead Guards! When an alarm is rang, their hordes won't stop, the only way to stop them is to barricade their ways, but they will hunt the players until they are all dead, or the players can escape. There might be chance of survival if surrendering. OOC - Ally Status: Chief Apothecary Tur'tes Shen - 8/9 | 5 armor Spoiler Equipment: Narthecium Saw (5) [1] (Ignores 2 Armor) ∞ Med-Packs (Restores 2WL or 1 WL + Negative Conditions) Lexmechanic Unit Eta-1419 - 4/4 | 1 armor Magos Xenologis Duriel Vanduratas - 6/6 | 2 armor - Unconscious. Sariel - 9/9 | 5 Armor - 1H Power Sword Fafner - 9/9 | 5 Armor - Helfrost Cannon Dantus - 9/9 | 5 Armor - Wrist-Mount Bolter - Chainsword - Shield Special Condition: Duriel Vanduratas - Deathwatch Bodyguards: As long as Regos and/or Alderson stand next to the Magos, every hit aimed at him will be targeted at the Astartes instead. OOC - Player Status - Surface: Athenallas Mercutio - Black Templar - Devastator (@Avenging-Angel ) Health: 9/9 | 5 Armor Spoiler Equipment: Bolt Pistol (4) [2] (Ignores Armor (1)) Shoulder-mounted Missile Launcher (-1 hit | Req) Astartes Combat Knife (3) [1] 3 Concussion Missiles (4 hits vs. people; 25 hits vs buildings) 5 Incendiary Missiles (4 hits, AoE causes burn/fire 1 - Req) ∞ Frag Missiles (7 hits - AoE) ∞ Krak Missiles (13 hits; Ignores 1 armor) 1 Krak Grenade (10 hits; Ignores 1 armor) Ammo Backpack (Unlimited Frag & Krak Missiles) Boarding Shield (4 armor if held against an attack. | 1 hits if used as weapon) Personal Mission: 'Up to the Challenge?', issued by Dominus & Guan Yu: - Don't use the Boarding Shield nor Bolt Pistol throughout the entire mission, Heavy Weapons, Melee Weapons & Explosives only. !New Secondary Mission for Isaak & Athenallas! - issued by Sariel => Save Turamodus, The Iron Snake by sending Tur'tes Shen to orbit ASAP! Isaak Varn - Raven Guard - Tactical (@Vanestus ) Health: 9/9 | 5 Armor +2 hits for next 2 attacks (does not apply to consumables) Blind on the LEFT eye. Permanent(?) Witch-Sight on the RIGHT eye. Spoiler Equipment: Astartes Combat Knife (3) [1] Stalker Bolt Pistol (4) [2] (Ignores Armor (1) | 1 Missed hit Re-Roll - re-rolls crit fails) Bolter (5) [2] (Ignores Armor (2)) 1 Frag Grenade (6 hits - AoE) 2 Kraken Clips (40 shots - Ignores 2 armor) Cameoline-Painted Armor (Less chance of being spotted) 1 Melta Bomb (20 damage, Single; Ignores all armor | Req.) 1 Blue Experimental Stim-Pack (Bonus armor) Personal Mission: 'Experimental Stim-Packs', issued by Tur'tes Shen: - Use each of the three experimental stim-packs throughout the mission for testing. (Will be provided before deployment) !New Secondary Mission for Isaak & Athenallas! - issued by Sariel => Save Turamodus, The Iron Snake by sending Tur'tes Shen to orbit ASAP! Bomb Rhino - 7/7 | 3 Armor - Pintle-Topped Stormbolter - Plasma-Generator-Bomb-Thingamajig OOC - Player Status - Underground: Tellon Farazdov - Dark Angel - Tactical (@seabass ) Health: 9/9 | 5 Armor Spoiler Equipment: Flamer (3) [1 (AoE) - Causes Burn 1] [Jammed] Astartes Combat Knife (3) [1] Bolt Pistol (4) [2] (Ignores Armor (1)) Exceptional Plasma Gun (5) [2] (Ignores Armor (4) | Req. Upgrade) + Telescopic Sight (1 Missed hit Re-Roll, re-rolls crit fails - Req) 1 Plasma Grenade (10 hits AoE - Ignores 4 Armor) 1 Frag Grenade (6 hits - AoE) 1 Krak Grenade (10 hits; Ignores 1 armor) Hooded Robes 2 Kraken Clips (40 shots - Ignores 2 armor) Personal Mission: 'Knowledge is Power', issued by Sariel: - Learn whatever is possible from Tur'tes Shen about the purpose of DWS 007 Arslan - Steel Predator - Assault (@matt23 ) Health: 9/9 | 5 Armor Stunned for 1 turn. Spoiler Equipment: Chainsword 1H (3) [1] (Ignores Armor (1)) Bolt Pistol (4) [2] (Ignores Armor (1)) Power Spear 1H (5) [1] (Ignores Armor (2)) Personal Bike (3/3 WL, 1 Armor, no weapon) 1 Frag Grenade (6 hits - AoE) 1 Krak Grenade (10 hits; Ignores 1 armor) 5 Sealances 1H (5) [1] (Ignores Armor (2) - Req) Combat Shield (2 armor if held against an attack | 2 hits if used as weapon | Strap | Req) Personal Mission: 'Brotherhood', issued by Turamodus: - Never charge alone or break off the rest of the squad, always be at least with one other Astartes, throughout the entirety of the mission. Alderson - Iron Hands - Assault (@TechCaptain ) [Joined after Aurelia incident | newest member] Health: 9/9 | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Chainsword 1H (4) [1] (Ignores Armor (1) | incl. Artificer Upgrade +1 hit) Combat Shield (Strap) Bolt Pistol (4) [2] (Ignores Armor (1)) Bolt Pistol (4) [2] (Ignores Armor (1)) (Req) 1 Frag Grenade (6 hits - AoE) 1 Krak Grenade (10 hits; Ignores 1 armor) Jump Pack (Narrative Aid; More Movement) Bionic Eye (Auto-Sense - Allows to see in different Spectrums and see Stalker Flares.) Personal Mission: 'The Flesh is Weak', issued by Thallium Bismuth: - Never have 3 or less wounds left. Farith Ormand - Angels of Redemption - Tactical (@EvicusDasan1 ) Health: 9/9 | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Bolt Pistol (4) [2] (Ignores Armor (1)) Bolter (5) [2] (Ignores Armor (2)) Plasma Gun (4) [2] (Ignores Armor (4)) 1 Frag Grenade (6 hits - AoE) 1 Krak Grenade (10 hits; Ignores 1 armor) 2 Kraken Clips (40 shots - Ignores 2 armor) Hooded Robe Auspex + Pict-Recorder Helmet (can be calibrated for many many spectrums to detect motion, gases, etc. + take individual pictures, record videos and/or live-feed them | Req.) Personal Mission: 'Special Recon', issued by -ENCRYPTED-: - Use a pict-recorder to not record, but transmit a live-feed of the entire deployment on a specific secure channel. Regos - Salamanders - Assault (@Vulpas ) Health: 8/9 | 5 Armor Spoiler Equipment: Astartes Combat Knife (3) [1] Chainsword 1H (3) [1] (Ignores 1 Armor) Flame Sword (2H Chain Weapon) (4) [1] (Ignores 1 Armor; Causes Burn 1) Hand Flamer (1) [1 (AoE)] (causes Burn (1)) Bolt Pistol (4) [2] (Ignores Armor (1)) 1 Frag Grenade (6 hits - AoE) 1 Krak Grenade (10 hits; Ignores 1 armor) Jump Pack (Narrative Aid; More Movement) 1 Incendiary Grenade (3 hits, AoE causes burn 1) Personal Mission: 'Honor the Dead', issued by Regos: - Make sure the icons of the dead from the Horus Heresy remain secured on you and ensure their return to their chapter.