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Dark Angels Summoning Demons

Discussion in 'Table Top' started by Castle513, Jan 24, 2016.

  1. Leiden Castle513 Arkhona Vanguard

    In the DA codex, it says Librarians know the demonology discipline, while Eldar Codex says they know (Santic) Demonology. Does this mean Librarians know the Malefic Discipline, cause if so, that's awesome. Also, sorry for the newb questions
  2. [EDA] Reiborn Reiborn Arkhona Vanguard

    I don't play table top but,
    Luther is sorta warp possessed and locked in the rock. there is also a demon locked in the rock.
    during the horus heresy the Lion used that said demon to navigate through the ruinstorm.

    looks possible lore wise.
  3. Sariel Searva Ordinate

    "using that demon" means using it as a beacon to find Caliban.

    That being said, sure you can take Malefic but you are periling on any doubles not just 6's. You try summoning on 3 warp charges without rolling any doubles. (Guard, Chaos Space Marines, and reg Space marines can do this as well) The only army that doesn't peril on doubles is Daemons unless a Character has a special rule.

    Same goes for taking Santic Daemonology for anyone other than Grey Knights. Essentially all the Craftworld Codex is saying is that they can't take Malefic even if they wanted to but taking Santic can still have dire effects.
  4. Krasus Krasus Arkhona Vanguard

    Pfft and they dare call us corrupt.
    Galen likes this.
  5. There's a bit of umming and aahing over this, but i'll give the honest answer - Games Workshop keeps having this minor obsession with everyone being able to summon daemons, especially the pure puritanical factions. Don't know why, just about all of the canon tends to go against it, but every few years things arise where they do this. Fifth Edition had Grey Knights happily following Inquisitors using daemon weapons, dozens of daemonhosts and openly consorting with Chaos (which was thankfully reversed, mostly), Storm of Magic explicitly said the High Elves would summon daemons without too much trouble (giving the example of Teclis summoning and binding a Bloodthirster just because he was at a minor disadvantage) and now we have this. It's honestly probably best to just ignore this and hope it goes away.
    Galen likes this.
  6. Grimgrub Dregdakka SneakyGit Arkhona Vanguard

    Makes sense...since Dark Angels are a bunch of closet Chaos gitz! I knowz all ya secrets! And dey call ME "sneaky"!
  7. Sariel Searva Ordinate

    Theres really no need for it to go away and its balanced just fine. One thing about GW is they want you to drive the narrative. Perhaps instead of playing Dark Angels, I'm playing a Fallen Sect. It would make sense for them to be able to summon daemons, just not well. Same goes for Imperial Guard. Again when you need 3 warp charges to summon and any doubles are periling you are going to end up with dead psykers.

    Where it doesn't make any sense with the narrative, it has been excluded ie Craftworlds and Grey Knights only being able to take Santic not Malefic
  8. Fine, except the problem is that Games Workshop itself keeps ignoring that own impetus. They keep encouraging players to make their own storylines, keep encouraging them to work with their own ideas, but then promptly break their own canon with a sledge hammer and drive the story down lines they only want. For example, the two points you cite about traitor armies? Yeah, those would be great and would work fine within the core idea of the army itself. The problem is that, rather than using this, Games Workshop itself will ignore that and just go "yeah, loyalists summon daemons, no problems at all". The key failing here is that they keep focusing upon this, up to the point where (looking at an old White Dwarf where psychic abilities were radically altered) they specifically cite a loyalist Dark Angels Librarian just up and summons a Greater Daemon. They don't even try to justify it as you did, they just say "yeah, that happened, moving on" and act as if it's no problem for the Imperial forces.

    There are certain aspects which define armies, certain ones which help pinpoint their position in the universe for all their strengths and failings, and a big one with these guys tends to be "don't consort with Chaos". These are a force with a zealous hatred of traitors above all and who have dedicated their entire existence to wiping away an old sin, after all. Claiming that everyone can now just summons daemons without any issues or negative reproductions, or even without being branded a heretic of any kind, is the 40,000 equivalent of depicting Batman wielding an assault rifle and having Superman murder people on sight. It's a contradiction of their most basic defining traits.

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