I've decided I have nothing better to do during my holidays, so I'm creating an RP. It will not be a normal RP, since that doesn't really work with Orks, imagine it more like a game of Rogue Trader. The Kaptin and his krew decide where to go and I say what happens there, sometimes it will get more "on rails" then. Anyhow for the krew I'm looking for about 4-8 players, one of them has to be at least nob sized so he can be Kaptin. Orks won't respect him if he's too small, however the direction you want to specialize in is entirely up to the player. Flash git, traditional warboss, big mek or what have you just keep it orky and 40k. Which brings me to my next point, I want this to stay serious! Orks are widely regarded as the "funny men" in 40k, remember that these are genetically modified monsters whose only goal in life is to have fun. The only way they can have fun is killing, pain and schadenfreude. It's fine to have fun with the other players and make funny inventions, even refrence movies like I did in Arkohna. Just make sure, especially in battles, to keep it brutal, barbarous and orky. Enough of my rant, chars shall be done "Urian style" as always. After I get a krew (assuming that I do) I'll give you guys the choice of how you want to make your ship. Have fun!