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Da burna we nead it

Discussion in 'Orks' started by TheLightGamer, Mar 22, 2017.

?

Du ya want a burna

  1. Yes ya git

  2. No ya grunt

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  1. TheLightGamer Subordinate

    We nead the burna lads
    Reede likes this.
  2. Been saying this since day one
  3. Bossaroo bossaroo Well-Known Member

    We've wanted it for ever and even infact have a weapon that resembles a Burna ( the plasma Burna ) but we wongt get one due to system restrictions the Devs say but if flamers do get into the game i can assure you Soace marines will get it first
    TheMadnesss likes this.
  4. MrMaksimus MrMaksimus Steam Early Access

    To be fair they might be havign issues with the particles and balancing for fmae weapons? I remeber when Planetside 2 tried implementign flame throwers on the test server. It kept flip floping between completely useless to absolutey and ridiculously OP.

    Then again plenty of games make flamethrowrs work fine and sicne this game has weapons that "apply heat" rather than directly damage the target.it sohudl be easier to balance out.

    Oh and da ork burna coudl have a secondary "welding torch" mode where it essentialy acts as a very short range melta gun for all intents and purposes.
    TheMadnesss likes this.
  5. Bossaroo bossaroo Well-Known Member

    Nice use of lore on the Burna there though i feel like it would raise alot of complaints, when orks asked to get a Melta it was very harshly opposed but maybe through this it could work. To be honest if someone just shorted and widened the range of a Melta or Multimelta and one has a discount flamer. And there are no Burnas in testing at least not on UAT where everything is tested but i think the eat Value would make it easier to balance the burna
    TheMadnesss and Kaptin_Pokkets like this.
  6. Spookums MasterSpookums Well-Known Member

    I beleive that's a Skorcha, not a burna. Also, if it can function like a power weapon in melee like it can in TT Why would we need a slugga boy if you can mod the melee part to be better?!

    Though, i do think Loota melee needs more Umph. In due for the most part because A, it's an Ork at the end of the day and B, because of the size of the thing he's hitting you with. If it's not possible to give Lootas knuckles and pistol, like how Havocs/Devastators are supposed to be getting knife and pistol because the Loota weapons- part of their body, just make their weapon melee more- damaging. I don't beleive for a second that hitting something with the Kannon Deffgun justifies 30 points of damage.
    TheMadnesss likes this.
  7. Demetri Dominov Demetri_Dominov Arkhona Vanguard

    Maybe only Sluggas get it if it's a super short ranged weapon with a power weapon capability.

    Makes sense to me Gork... Er... Mork.
    TheMadnesss likes this.
  8. Spookums MasterSpookums Well-Known Member

    It's a heavy weapon thought. I think it's use as a power weapon in melee is a subsitute for the cutting torch, which would be nice to have short range melta. Well. -Any- Melta.
    TheMadnesss and Kaptin_Pokkets like this.
  9. Redfingers Recruit

    They said it will screw up the network performance/framerate.
    TheMadnesss likes this.
  10. RageScreama RageScreama Well-Known Member

    If we ever got a short range cutting torch type burna I would love for the devs to retune the klaw into an actual anti infantry weapon. Its meant for snipping and snicking gits not punching da umies rides!

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