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Countering Snare

Discussion in 'General Discussion' started by Thraxus, Nov 25, 2016.

?

Currently evading out of snare is not a thing. Should it be?

  1. Yes! Let snared targets have a way out!

  2. No! Snared targets should not be able to escape!

Results are only viewable after voting.
  1. Nether Nether Master

    We aren't usually on the same page but I would take this a step further and make it so you can evade out of snare and stuns. They would need to slightly slow the stamina regen as well. This way it makes the evade more useful as a survival tool and make stam gear more valid.

    So you get dbashed and stunned forever? evade. You get slowed? evade to break lock briefly. As it is currently, if you get any of these effects on you, your dead. It does nothing to the enemy to allow you to survive a bit longer, and it's not giving you any advantage over the attacker.
  2. Redfingers Recruit

    Just sad seeing melee and ranged turned into a zero sum game.
  3. BaronXIII Arkhona Vanguard

    I don't always, or often, agree with Njord, like at all, but this I agree with wholeheartedly.
    RAGE_GTX and Forj like this.
  4. Lerdoc Katitof Well-Known Member

    If you want to counter gravs snare
    1) Use weapon with longer range-conveniently ALL of them have also higher DPS.
    2) Use JPA and land on grav user.

    If you're being shot at already, congrats, you were ambushed/unaware of surroundings/in bad place if you can't jump to cover within 2 seconds.
    LucasDominus likes this.
  5. Galen Galen Arkhona Vanguard

    You are aware there are grav cannons right?
  6. Asyran Eldritch Arkhona Vanguard

    Well I traded with a Grav-Cannon! Had my base Shuriken Catapult, with as much armour as I could stack. Stood as close to him as possible (within 12m) and landed every headshot. I killed him with 1/4 health left. Support Weapon!
    Galen likes this.
  7. Mongobeef Mongobeef Subordinate

    Grav cannons kick like a damn mule powered with promethium. I've been using it and appreciating the people who can keep the thing on track cause it wants to point at the sky and bring it crashing down instead of the thing in front of you.
    LucasDominus and Markosian like this.
  8. ANGRY MARINE ANGRY-MARINE Well-Known Member

    The Grav Cannon is specifically for when you've stopped giving a fuck about anything other than working on your recoil compensation.
  9. Asyran Eldritch Arkhona Vanguard

    When I use it, I find my hand falls off the table from me pulling the mouse back... :oops:
    0strum likes this.
  10. I'm strongly against any mechanics that take away control from the player, hence why i think all of these should be removed from the game:

    Any form of Stuns, D-bash should be a Riposte, getting hit by and explosion already does enough damage to punish you for it.

    Lock-on, you may find it advantageous in some situations, but you're not controlling that character.
    Once these two are gone, you have my full support at allowing the use of evasive maneuvers while snared by Grav Weapons, as long as those are in, it's only coherent that Grav Weapons should not allow the use of evasive maneuvers.
    Xeltan likes this.

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