(Repost from Steam) Patch 1.3.11, New Map and Free Carnage Updates 9 March - Oveur_BHVR Today March 9th we deployed patch 1.3.11 to Live. This is the last patch in the series of Tactical Escalation and we're working on the next series of Content Updates. Free Carnage is scheduled to go live shortly and the reception has been fantastic. When we sent out the soft launch keys for the free version, we had more players than at the launch of the game. Thank you everyone, especially those that gave away their free keys to others if they already had the game. Kudos to you. You can still get keys by signing up to our newsletter, at Alienware Arena[na.alienwarearena.com] and other website will be distributing as well. This patch includes various improvements and fixes to the following categories: 1. Client, Network and Server performance, all of which fall under “lag” as they are all contributing factors. 2. Improve, Monitor and Measure the path into the game for new players. 3. You. That’s your character, the combat balancing, melee, visual customization. 4. We continue to improve current features, such as world map, goals, and campaigns. Patch highlights, till we finalize patch notes: • New Map - Fortress Ronan is in • New Items, paid and free, for the store, like Storm Shields. General Improvements • Death Camera to look at attacker who downed you • Ingame moderator role • Barks with major match events • Upgrading premium message to correctly display needed RTC to go premium (excluding non bought RTC such as referrals) Gameplay, Combat, and Balancing • Jump and support unit survivability increases • Fixed a bug that allowed the Howling Banshee Scream to debuff allies. • Reload while bracing • Scope toggle (default B key) added. • Jump slam recovery animation speed increased by 40%.