I suppose that since beyond conversation that would only serve to stop the time jump everyone else seems ready for, I have naught to offer in this scene, I too am without objection against this chronal step forward.
Well, Jorimel did say there was going to be an off-screen training montage for everyone, so I assumed that was a cue. I didn't mean to stiffle roleplay, I was just saying that my character had said her piece.
It does sound a bit passive-aggressive, does it not? I was, however, merely feeling like being wordy.
My intention here is to allow you to settle in, explore the ship, cast the runes, talk to the crew, each other, the spirits and so on if you wish before getting together to plan the approach to the sword. The physical location of Mirienh will take some time to reach, and in several places you will need to drop into realspace to pick up one of the larger webway tunnels. Everyone has a cabin here where you can rest - if you wish to avail yourselves of them there are also a library and a practice chamber, the latter for fighting, especially ship-board combat. Void combat is a little harder to simulate ... You can get close to Mirienh with the Arcadia, however, the last approach is too narrow so you will have to take an alternative transport - the final webway gate is not on the planet's surface. @High_Adept_Zeth @Kalle @Uriel1339 @MetalDog4 @kanila @Casavay @Nurianis @Colapse @DaKaptin
Not an actual forge, no. But there is a weapons repair workshop. Corsairs have to be a bit self-suficient. @DaKaptin that make sense to you too?