There is an unlock in the Painboy tree that says Bigga vial. The tooltip just says it's a bigger vial....what exactly does it do. It is equippable over the normal vial for the syringe. I still have the exact same number of vials and it seems to do the same thing as before - heal people. Anyone know what this upgrade does? Does it add a heal over time or a buff?
Of all the slugger weapons I've been getting the most utility out of the basic choppa since this last patch. It still swings at a reasonable speed, allowing me to switch up my attacks as necessary.
I started using the Pain Dok (vet) class, with the iron gob and the heavy armor. Dang, he is tough. I tried using Stormboy nob with armor and gob and a hot wind would blow him over. He basically dies within a swing animation from a half dozen boltgun shots. Part of it is I'm finding that in melee, you really can't be offensive. Using offensive strikes is a good way to get stuck in clangs or stunlocked by d bashes. Meanwhile you get exploded by boltguns. I'm finding the only way to win in melee is by using d bash and using a quick fast attack during the brief stun window before going back to d bash. Works well with the poison dot from the syringe.
The Big Vial replaces the default vial in your consumable slot, right? If so, I doubt it'd change how the poison on your dok's tools work... That's probably what the "needle" mods are for. I haven't unlocked them yet, but if I were to guess, the Big Vial would give some combat buff to people you heal, like the various Narthecium vials Apoths can equip.