Game is too broken for any competitive play and some kinda clan vs clan system should be implemented to have some kind of purpose...
but if youre all getting kicked for idle because nobody fancies playing against a clan stack, even a shit clan, then there is something YOU can do in the clan stack tbh. Clans COULD get together and organise matches against each other. Activity is just perception - hence the "i feel like .... blah blah activity" it doesnt really matter whether it is true or not. Realistically what should be happening is the decent guilds should be getting together and organising games vs one another and not just going "hrhr derp pub stomp gg hrhr". Lots of the "active" guilds are still doing this.
I honestly dont think i can get VI much more active atm. Currently have war parties on everyday every week nearly in every timezone. Always pretty much 5-30 We do multiple events every week as well. Also i think this post was about the "Best" LSM guilds. Some of the best guilds ive seen in action would be TOC. TST, & XIII for large size battles, but that's just from what ive been seeing in game and at events. BLOB & AEON are also really effective but stick to smaller squads which is highly effective for them.
XIII seems to be the most active guild, ultramarine guild, but VM, VI and others are fairly active. IF, ironfist guild, seems to be the best one from what I've seen when facing them as part of a PUG team.
Would like to point out that ToC is 100+ ATM and active. 6 official events weekly. But exclusive to Dark Angels, For other factions we've got VI (Space Wolves), XIII (Ultramarines), TST (Blood Angels), VM (Mixed). Although there are plenty other guilds specific and mixed in LSM including BLOP, WCA, AEON, THoA, DWCO and PG to name a few more.
VM is not Imperial Fist only. We are open for all chapters, since Vigilia Mortis went Deathwatch route.
I run guild squads too so I rarely ever get to see how some of the 10+ guild sacks perform. Speaking strictly squad or PuG wise, I find EDA and DWCO to be meh. MAD, BLOP, AEON all perform well even when not stacked. Being bluntly honest, EDA, PG, VM and other 100+ members guilds really need to start reinforcing their newer member's training, since by pure PuG experience sometimes they are no better (or worse) than no-taggers. And this VM dude was saying in the forums a while ago, crying LSM UP and devs are purposely favoring Xenos regarding balance. Back when I was playing EVE, one of my guild used tests member performances against aggressor units monthly, and those who have failed to impress them consecutively are asked to leave. Not saying any guilds should do the same, but at least be responsible for those bearing your guild tag.
Mad just dose occasional training sessions every 3-4ish months but the best way we've gotten better is just either dicking around with load outs in garassions with a couple of friends or at monthly chapter meets where we have things like 1v1 duels or 5v5 shoot outs. Other then that it just play together, know each other and learn to play in small squads and big squads. Thx for complements