Listed from simple (Top) to complex (Bottom) Yes, 'tis another Banshee-Thread but this time I'm making it for a reason, not out of frustration. Feel free to add your own, I will probably add a few over time. 1 The Buff-Banshee -Increase Health by 40 -Increase Armor by 40 Concept: Banshees suffer a heavy stat-imbalance compared to other, ground-based assault-classes to very little compensation. Evening out this disadvantage should help make them viable in combat. Pro: EZ done, not a lot of work, no chance of potentially OP. Con: Bandaid-fix, does not really do the class-concept justice. Will probably not be enough to make her part of the meta. 2 The Better Banshee -Increase baseline sprinting speed to 130% -Make the Retributive Spirit Stone part of the baseline-stats (+20% Lifesteal, +25 Health)(Still keep the original item) -Increase clip-capacity of the Shuriken-Pistol to 45 (I know I keep saying this, I can give you the full reasoning again if it helps) -Change the stats of the Power-sword to 108/113, 207/178, 140, 100, 20/s Concept: Once again, this does not fundamentally change, what the Banshee is- nor does. It is simply supposed to provide a solid, overall performance-boost, however slightly more sophisticated than just EHP. Pro: Only stats, nothing gamebreaking nor complex, not too powerful and a decent solution for the class-identity. Con: Still wont make anyone but diehard fans play the class, will still lose to a decent Bolter but do better against average players. 3 The Beautiful Banshee -Change Wailing Death recharge rate to 14 seconds -Add one(1) baseline Stamina -Ebon Banshee Emblem: Stamina+1, Running Speed Multiplier+0.1, 200LP -Crimson Banshee Emblem: Stamina+1, Stamina Regen Delay:-15%, Running Speed Multiplier+0.1 -Mod(Shuriken Pistol) Extended Magazine: increase clip-size to 40(+20), 30LP. -Fusion Pistol: Decrease cost to 50LP. -Plasma Bundle: 100LP -Hyper-Amplifier: Increase the melee-damage of allies affected by the howl(including yourself) by 7%, 150LP -Mod(Power Sword) Lifesteal: Life Steal: 20%(+10%), 100LP. -Retributive Spirit Stone: melee Life Steal+0.3(+10%), Health+25, 350LP -Howl Rework: Remove the melee-aimlock from affected targets. Concept: Copy-pasted from this concept I published some months ago. All explanations inside. Pro: Will make the class more viable and allow for multiple, unique build-variants to play around with. Con: Potentially too weak or too strong, too many variables to tell for sure. 4 The Battle Banshee -Gains shield or shield-like ability as in the original concept (Shimmer-shields are in the game-stats) Concept: Shields give a lot more options to melee-classes, in particular the option to not just blindly attack the enemy to bind them in melee. Pro: Would give a lot more tactical freedom and flexibility. Con: Not very fitting to the class-concept, also potentially very hard to make, depending on which part of the work has previously been completed. 5 The Brisk Banshee -Decrease the aftercast of Quick-attacks -Decrease the precast of Heavy-attacks -Remove the windup of Debashes -After a dodge, gain movement speed of 150/150 for 4 seconds. Concept: Purely speed-based, as true to the original concept as possible without mechanical changes Pro: Should be fairly powerful without stat-boost. Con: Animation changes. Also really annoying to face in duels.