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Aspect Warriors. What Path Will U Take ?

Discussion in 'Eldar' started by Santy, Oct 18, 2013.

  1. solidzaku New Member

    Well if I had to pick an Aspect, it's Warlock/Farseer all the way.
  2. Buhh454 Member

    Warlock and smite some termiators! Muhehwhewhew
  3. Helbender New Member

    Fire Dragon so I can melt some tanks. Also Striking Scorpion and Warlock.
  4. Athesdan Athesdan Subordinate

    Probably Striking Scorpion or Warp Spider, something I can play sneaky with !
  5. Bloodsteel XKrieg New Member

    Either Howling Banshee or Striking Scorpion
  6. leperkhaun leperkhaun Subordinate

    If i ever do play eldar it will be to play a warp spider.
  7. Qwin Craedathi Prefectus

    Striking Scorpion probably but I also think it would be really fun to play as a Swooping Hawk, depending on how they handle aerial movement.

    I'd be all over an Autarch class as well.
  8. Arvina Arvina Subordinate

    Fire Dragon

    This isn't fluff friendly. Aspect warriors don't drive. I would suggest making driving vehicles an option exclusive to guardians, because I personally would want to see more than just aspect warriors on the field but staying as a guardian would need incentive, being a vehicle+heavy weapon operator would be that incentive.
    Funny thing, the fluff was recently change or 'clarified' so that now eldar are generally more skillful but not quite as powerful as human psykers can be. Having said that, it doesn't mean eldar psykers aren't powerful enough to pop a marines head but who knows.
  9. Anshar Anshar Master


    May not be fluff friendly, but neither is changing classes, need to balance gameplay as well. Some vehicle and class restrictions can be expected, but everyone at least needs a bike to get to combat.
  10. Arvina Arvina Subordinate

    I understand that there may need to be compromises. Will see.

    Class changing though is quite fluff friendly :p, since it's only the Exarchs that get stuck on any given path.

    CompositeGNFNR said something like this but I'd like to bring it up as an option again. Making becoming an Exarch of an Aspect in some way a very significant move. Maybe make it a permanent state for that particular character, meaning you'd need to make a new character if you wanted to try something else.

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