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Aspect Warrior Visual Customisation

Discussion in 'Eldar' started by MichaelChan, May 30, 2014.

  1. THE NATHANIMAL EventHorizon Arkhona Vanguard

    Yeah, he really does look like a faded cucumber. A Pine needle or Redwood green would be much more attractive. Like this

    [​IMG]
    Krakza likes this.
  2. Angelcy Angelcy Preacher

    What about the Ulthwe warlock? They look like Christmas trees! They have so many different colored jewels on them.. they don't even match!!
  3. Elemir Swiftblade Warriant Arkhona Vanguard

    I think Ultimate Apocolypse for DoW1 did a good job with the aspects in terms of keeping the aspect colors while adding a bit from the craftworlds.
    Ulthwe DA
    [​IMG]

    Altansar DA
    [​IMG]

    Altansar SS
    [​IMG]

    Alaitoc SS
    [​IMG]

    Ulthwe Banshee
    [​IMG]

    Altansar Banshee
    [​IMG]


    Just little differences that show off the craftworlds while still keeping the aspect warriors main colors.
    Rikamar and EventHorizon like this.
  4. THE NATHANIMAL EventHorizon Arkhona Vanguard

    I like this.
    Orkan and Warriant like this.
  5. Tarot NeonWeaver Steam Early Access

    After the streaming... do you believe that the different shrines will be added as customization options for aspect warriors?

    [​IMG]

    I need the burning wing shrine <3
    Warriant likes this.
  6. vampire_dio vampire_dio Well-Known Member

    did they update the eldar models? it looks much better now.
  7. Angelcy Angelcy Preacher

    Are we getting any visual customization for Eldar in this upcoming patch? Also is there any chance to modify the warlock jewels to match and not vary in color?

    @NoahWard
  8. Obliteratus89 Obliteratus89 Steam Early Access

    Say what you want. I really liked how Dawn of War games did Eldar.
    They pretty much went full on colour on every aspect and they slapped craftworld colours on every class, and it worked out awsome!
    Especially in DoW2, and Ulthwe DLC cosmetic pack just took the prize.
    I would like to see more cosmetic and/or colour variety on Eldar with regard to which Craftworld they belong to.
    Vehicle and Warlock just isn't satysfying enough for me. Give us at least those Dire Avenger colour variety!
  9. Bemorph Subordinate

    Caentyr likes this.
  10. Caentyr Caentyr Subordinate

    Im gonna tack on a question that has been asked for a while now. Can we have the option to choose colors of the the craft world and not the aspect?

    The Thing is, characters of all classes of the other factions are running around with there clans color With SM's CSM's and orks you can be what ever class you want and have that color scheme. Heck it's not like chapters/legions/clans have any significant differences other than color so that tends to be a main factor anyway. Why is this not the case with eldar? Why CAN'T I play a swooping hawk without those stupid (sky-blue and green eww) colors. If you are trying to show uniqueness with this this is not how you do it.

    It would be lore accurate to do both strategies, but there is more player-freedom for doing the craftworld route rather than saying " Okay dire avenger? YOU HAVE TO BE BLUE" We're not the power rangers.

    Another disadvantage this has is that opponents who know the system will automatically know the class (and if they're experienced the strengths/weaknesses thereof) just by a quick look. What do I mean? With most factions you would have to see the weapon or the shoulder symbol or something you would need about a.....2sec glance (give or take) to look at to know the class (assuming the guy doesn't do anything class unique like caping, healing, or dive bombing). Now when fighting eldar you KNOW that the "stealth class" Is always green. Even if you saw a green foot in the corner of your screen you KNOW who your fighting: striking scorpion, back up and start throwing grenades. It's so much faster for the brain to register colors than it is a weapon or a jet pack. Indirectly you are giving Eldar a disadvantage, but if you go the craftworld route you make it so you actually make opponents fully look at their opponents before identifying the class. It's small, but it matters in the heat of battle.

    Lastly, if you are going to do this "aspect color scheme" thing why put craftworld in at all? for an insignia? You made a decision for that? a glorified tattoo. Oh what about a craftworld specific bonus? We don't have that. So why?

    LONG LIVE SAIM HANN!

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