I love the idea of combat vials making the other green boyz more effective. But I do not understand at all that's supposed to be the effect. I wondering if I'm wasting my LP. And once again... EC would benefit a lot from clear items descriptions. Like you know... Something telling what items actually do...
You have the choice between a slow heal over vial time and a 30% melee lifesteal vial (the red juice). Right now, both are 'meh' at best. Not useless, but hardly noticeable compared to what the other factions get.
Thats the red one. The big green vial just gives a HoT. Imo you're better off just taking basic vial and using the points on survivability wargear.
Too bad that all thoz' Painboy gitz would rather throw that stinky bomb at ya, than being a propa lad and make ya more choopy... But yeah, if you a propa doc that bring da yummy Fighty Juice to hiz ladz before they start to crump sum gitz than do it.