I usually don't put that kind of comment in, sorry. If i did I'd also have to include the "Nerf the goddamn kannon deffgun" as well and then we'd all be arguing about boring stuff again.
Actually a previous study (https://arkhonareports.wordpress.com/monthly-reports/march-2017/player-preferences/) suggests that players value teamwork and social connection over winning. Since I haven't asked the right questions to tease out the correlation, it's just as likely that guilded players enjoy the game more because they're playing in a social group and can rely on their warparty to support them.
you are assuming that everyone answers the survey honestly as it is human nature to answer in a way that you would view as favorable rather than a way that makes you reveal your negative aspects (i.e. Valueing victory in a competition over sportsmanship)
Good data and thank you for the effort. It will be interesting to compare each month during these campaigns once all 4 are completed. Could give a better overall view of performance of each faction. Especially since many, like myself, play more then 1 faction on a daily basis.
People say this, but it is a lie. They say it because it sounds socially acceptable compared to "I don't care if its a close match or a complete stomp, as long as I win."
Oh wait how did that happen, 100-500 hours make up most of each factions and most likely most of pug matches meaning average experience varies by what?? 1-2 players in a match on average?? Teamwork is probably bullshit. But then i wouldnt say i want to win at all times, it was fucking boring during ork campaign. I actually want close matches where i can actually decide the outcome.
What if I told you, they don't actually care what you think? Honestly by this "logic" no survey on anything slightly contentious is valid.