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Appeal to the game developers.

Discussion in 'Ask the Team' started by MarcosQuintero1, Jun 17, 2016.

  1. MarcosQuintero1 Arkhona Vanguard

    Dear game developers, I speak on behalf of 3 biggest russian Eternal Crusade clans. We can`t remain silent anymore, especially when game, that we waited for a long time, ruining on our eyes.

    No offence, but you have no logic at all. You promised a tactical shooter, but now we have an unfinished, lagging simulator of scuffle with many bugs and in inconsistencies. You are continuing making maps and weapons, but you are ignoring what simple players are trying to say.

    1) First of all – meltagun. Very powerful weapon, that must kill enemies if not in seconds, than in half/full load before overheat. But now we must unleash at least 3 loads to kill enemy. This is completely insane and ruining all sense of having meltagun in your loadout.

    2) Completely unfinished melee system, literally spam of right mouse button on enemy, that locked in autoaim. To win melee combat, you must have only two fingers to run and press RMB. Melee weapons are not making any sense except damage and speed, that will be countered with same spam of RMB and space bar.

    3) Illogical and absurd raptor`s/assault marine`s fall system, that turning game with 3 or 4 assault marines/raptors into astartes-rain. When simple space marine is falling from 50 or more meters, he takes damage. When he is getting jumppack, he can fall on the enemy from any height without taking any damage and even damaging and stunning enemies. Is that even legal?

    4) Range combat system is literally killed. There is no reason for you to try doing headshots now because of very low damage and high miss rate.

    5) Heavy bolter is not making any sense – it damages less than a bolt-pistol when you are shooting in far distances.

    6) Stream of corruption is completely overpowered. Aspiring sorcerer can poison 3-4 players while being safe outside of a combat.

    7) Ground assault can TUMBLE while wearing a big shield. What kind of sorcery is that? And what will we see next? Jumping terminators?

    8) Eldars must have more evades that space marines because of their physiology.

    9) Eldar`s siege tank is very squishy and being destroyed with a couple of shots, it can`t aim normally as well.

    10) Laggs. They are making game impossible to play, especially after new patches.

    11) You are giving chaos space marines a mark of nurgle, but you are not giving anything else to other races. Chaos space marines are using all their potential, while eldars and space marines having 500+ free points in arsenal.

    We are hoping that you will understand us and listen to your community. We were waiting a good Warhammer 40K game for a long time and believing in Eternal Crusade`s success. But if you will lead the game developing process like that, Eternal Crusade will meet the fate of Dark Nexus. Please, fix lags and buggs and develop the game further. You can stop releasing patches for a month, two, three, four – we will understand everything. We need a finished project to play, but you are just throwing us a bone so we could shut up and wait for new expansions. That`s all, that we wanted to say.
    Updayedd, IIIPAM, Alarik and 23 others like this.
  2. SaffronB SaffronB Preacher

  3. Argelos Argelos Member

    I agree with MarcosQuintero1 on all counts. Please, fix all from 1 to 11.
  4. Nikitosinoou1 New Member

    I fully support the speaker above.
  5. Zvarri Zvarri Menial

    Agreed on points :
    - 4 : Indeed, heatshot damage multiplier should be increased for every weapon while certains weapons maintains bigger damage multiplier.
    - 5 : I also think that the heavy bolter should kill the target it aims and suppress everyone around the fire direction, not just suppress everyone.

    For the rest :
    - Alpha
    - Early-access
    - Available servers are only in Canada

    Wait until the game is officialy launched as finished, then you can pull the alarm.
    Cegorach and Whitefox550 like this.
  6. Nikitosinoou1 New Member

    And that's why we try to help make the game better. The game will fail if they don't use logic, when making updates.
    WolfLord likes this.
  7. Kairus Kairus New Member

    Agree with MarcosQuintero1
  8. Always remember, catch more bees with honey than vinegar. There's a difference between giving your suggestions and being insulting to the devs.

    Feedback = Good
    Insults = Bad
  9. Whitefox550 Whitefox550 Well-Known Member

    So what you're saying is, hurry up and finish the game?
    Yes, game is unfinished. Many problems. Is no worry, developers know, they keep working.

    Fix problems, fix balance. But game unfinished, many things to add. Create new problems, new balance. Finish game, then balance. Is good.
    Trenchwar likes this.
  10. Nikitosinoou1 New Member

    We do not write about balance. We write about the gameplay problems

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