Hi Guys, Just bought my founders pack, I'm a 40k vet (although I don't get to play much anymore). Just hoping that this is the 40K game to scratch that itch left over from Chaos Gate... Although I did quite like space marine...
Welcome fellow Crusader and new founder! Glad to have another 40k fan join the fray! Here is the F.A.Q. link. https://www.eternalcrusade.com/faq You can also find it on the top of you're screen on the left hand side. Some basic info on the game to help you get started. For launch there is plan to have four Factions that can be played(Maybe five) and one faction that will be NPC controlled the Tyranids used as a balancing mechanic....Note there is plans in time to have all of the different factions from the Warhammer 40k lore in-game as add-on's later. Here is a link to the Factions at war on this world.(Click the tabs on the left side to look at the different factions and go to the bottom to see the sub-factions per each) https://www.eternalcrusade.com/game/factions-at-war Here is the link for the list of classes. http://forum.eternalcrusade.com/threads/official-basic-class-list.20852/ Eternal Crusade is going to be a 3rd person view action combat game mmo much like the game Space Marine but a lot more think Space Marine + Plantside 2= Eternal Crusade to the power of EPIC! There is no normal levelup no getting to level 90 and having 200k health points while a level one would have 100....it's more like the game Space Marine where a noob level one just starting to play the game can and will kill a player that has been playing for years skill based play(Headshoots) There is a skill tree it will let you work on being really good at a aspect of that class and in time you can max them all out, From what i seen and heard you can max one aspect out fast or spread the XP across them all taking longer to max them out but being somewhat ok at all of them at the same time and then slowly leveling them up over time it would be up to the player and the players play style. There is also plan to have 8-10 members from each faction to be voted in as "War Council" members to over see the war effort and to hand out faction missions/objectives for the faction, They will also be able to use faction RP's(Resource points that have been gathered by the controlled bases) to call in orbital strikes, air strikes and others to aid their faction and also they will be able to gift FRP's to players in a area so they can get a tank to fight off a large attack by another faction. Note the players will get RP's for killing other players, vehicles, taking bases, killing enemy NPC's like the Tyranids and completing factions/War Council objectives those RP's are the players the War Council will not be able to take a players RP's. Eternal Crusade is planned to be 85%-90% PvP and 10%-15% PvE The planned PvP content will have players from the four Factions fighting it out for control of the plant, fighting for bases to expand their factions control(Think Plantside 2) each base is planed to give perks for the faction that controls it in-game RP's(Resource points) for the faction's leaders to use in dire times(Give to players so they can get tanks/hero's/elites to fight off a large enemy attack) and also there is a talked about/planed supply line mechanic that might be in-game so if the bases in the rear get taken the bases on the front line gets cut off from resupply(no more ammo) giving need to make sure the bases in the rear are guarded from sneak attacks. The planned PvE content will be randomly made Dungeons in the form of Underwoulds/Hives mostly to fight the Tyranids to hold them back from your bases and or retake a base you lost to them. And in doing so will earn (Maybe FRP's) items that will help your faction as a whole and the players would get XP/RP's/loot like gear. And also of note the PvE (Tyranids) content is planed to be used as a balancing mechanic to help hold over pop factions in check (The Tyranids would attack the over pop factions more so) but keep in mind the Tyranids will attack all the factions. Also you can watch a live-stream with the devs they will have live-streams when they have something significant to show in the game development http://www.twitch.tv/40kcrusade (Keep an eye out on the forums to see when the next one will take place) if you are online when they do it live you can ask ?'s about the game, You can also click on "THE GAME" tab then "MEDIA CENTER"(Drop down) to watch the ones you might have missed. I understand you got a founder pack but there is also a option to upgrade your pack if you wont to later info below. If you like what you see and would like to help Eternal Crusade by getting a Founders pack(Also getting Alpha/Beta/early access and many other perks for helping Eternal Crusade while in development)go to the "STORE" tab and click on the "Founders Store"(Drop down) to look at the different options also there is a option to upgrade the founders pack up to the 2nd highest pack(If you can only get the $40 US basic founders pack at the time and then later get more funds you can upgrade to the next highest one up to the 2nd highest pack). You can also play the game for free playing as the orkz(Free to play race) but will have limited options though that can later be opened up by microtransactions. Note the bonus RTP's(rogue trader points) to be used in the "STORE" "Rogue Trader" is a gift the Dev team is giving the founders for supporting Eternal Crusade while its in development. So if you get a founders pack you get the bonus RTP's as a gift, $1 US=1,000 RTP's a $40 founders pack you get 40,000 RTP's as a gift from the dev team along with the other perks, Now if you were to wait tell after launch and the founders program ends and you get the game for $40 you wont get any of the founders perks and if you would like to get something from the store it will be $1=1,000 RTP's , They will also be adding more and more items to the Rogue trader store each month or so up to launch and after.