I don't want to have to keep track of how many rounds I have left in my clip. I think that's obnoxious. Also, actives reloads in Gears of War give you a small dps boost depending on how many bullets you reload back into your gun. Might make a cool feature in EC.
Imperiocentric nonsense. A Techno-magus can't fathom a "savage" xenos creating a device which works in a way he doesn't understand, therefore he claims it must be magic. A much hated piece of fluff that marginalises Orky know-whats and the genetically encoded abilities gifted the Mekboys by the Brainboys. It also fails to take into account Armageddon Ork Hunters. The sooner people recognise that as an in-character reference to the ignorant opinion of a single human, the better.
Haha, that's a good point! Although you know for some reason those Blood Angels sure seem to have a lot of problems with jamming weapons whenever they get inside a Space Hulk...
Propaganda by the enemy im certain of it! Active reload or not, a clip system would be preferable if you ask me. (Love the reload system in Red Orchestra 2.)
Clip system would be so awesome for weapons that use clips. And skillfull reloading in the heat of battle, meaning the difference between life in death sounds really good
i think they know the risk of jamming caused probally from overheating but the genestealer are so fast and agile and good protection that you need to go full auto discharging entire magazine of holy bolt for a chanche of killing one