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Ace Dakka - The Ork Autocannon

Discussion in 'General Discussion' started by ShadowMage, Apr 16, 2017.

  1. Does this take into account the wind-up?
  2. ShadowMage ShadowMage Active Member

    I think that's literally the only reason to take the Rodeo Shoota over a Big shoota. Sometimes you need the compact, always ready shoota.
  3. Paeyvn Paeyvn Well-Known Member

    No. Really easy to work around the wind up though I find.
  4. ShadowMage ShadowMage Active Member

    Usually, but there are times where the wind up will kill you. Although, I will admit that those times are not often enough to really ever use the Rodeo Shoota.
  5. Khornatian Khornatian Steam Early Access

    Rodeo is better against JPAs and GAs.

    The windup of the Big Shootah drastically reduces its d-bash + headshot efficiency.
  6. Hitomodakka Hitomodakka Arkhona Vanguard

    It hits for less damage, simple. My over all point is they are equal now. The accuracy is not a thing if you use the AC properly. And the ammo isn't much of an issue either I have never ran out of ammo with the AC were there wasn't an ammo crate near by.

    Every faction has weapons that are questionably strong (some more than others) Its easy to try to point fingers but the question is do you really want every thing to be equal? Games that do this type of homogenization are boring and less fun in general. Just look a WoW its a case study for this sort of thing.

    If we are nerfing things that are "too strong" how about

    Grav Gun
    Grav Pistol
    Grav cannon
    Multimelta (for its range)
    Sun Rifle
    Striking scorpion
    Eldar mobility
    The Sorc Burn you to death beam (sorry don't know what its called)

    Yes its getting silly amiright.

    team work
    Clans
    Team speak
    Skill
    Storm/combi bolters
    Veteran classes
    Stalker Bolters
    Health Packs
    Armor
    Shields
    Grenade bundles
    Vehicles
    any thing that can kill you

    You can make arguments for all these items (or things) being to strong or not. But the big picture is that the factions believe it or not are pretty equal. The X factor that makes one side or another in the really is the players and how they work together.

    BUT OK I GIVE>

    Lets just make every class equal.. so that no one has any uniqueness or any advantage and every race is the same .. or you could go back to counterstrike lol
  7. Doge TheAngryDoge Active Member

    WoW may not be the best example because Blizzard can't balance to save their life and that game had more trap options than the original Tomb of Horrors.
  8. Paeyvn Paeyvn Well-Known Member

    Yes. It hits for less damage, but kills literally every target in the same number of shots as an AC anyway. Therefore the lower damage is meaningless. Anyway, this is my last post on the matter.
  9. DongSlayer DongSlayer Steam Early Access

    That is assuming it is on a full Hp/Armor standard target ...sometimes say the target has 125 hp(or smth close) 1 shot from AC may kill while one from AD may not kill . Point being damage profile being different is still a fact.
  10. Avlaen Avlaen Arkhona Vanguard

    Barely however and only in the odd occasion, where as the ace dakka MUCH lower SIPS and suppresion are a factor in EVERY engagement.

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