People haven't been making assets up to now because workshop support has been off the table up until now. Even then we don't know what will be supported in game from the workshop. It could be only x type of model, only map assets of x style, etc. We have not been told anything. What you've suggested is like being invited to a painting competition, painting up a Reaver titan, only to discover that it's a character category. Oops! Is it not a little hypocritical to passively call most of us lazy when you haven't exactly done anything either? Are you not 'The typical LSM player' too? So far we know nothing about how many people will start making assets because the system is offline. I won't be putting much hope in it because again we don't know how many or what quality of assets will be submitted, before that we don't know what assets the devs will allow or even if they're just going to allow skins or whatever. Also, it takes a particular kind of talent and skill set in order to develop high quality 3D assets. Not everyone is capable of doing it and that includes me. You need a good PC, a professional software suite (Sorry, blender is a joke) and the knowledge to use it, and no small amount of skill and talent to accurately make 40K assets. Playing the game right now for me is pain, it performs horribly and it's just not fun. However I did always enjoy making maps for other games, if a map editor was released I would spend many hours making some decent stuff. People who are creative will find these things fun whereas other people won't.