Name: Isadore Venturi Age: 28 Gender: Male Job: Tech Priest - Technicatus Branch Why you joined the colonization: Maintenance of the Colonies pre-fabricated buildings and equipment History: Assigned to accompany the colonists in order to ensure the colonies technologies are utilized appropriately. He jumped at the opportunity to leave the dull manufactories of his forgeworld and embark upon his own quest for knowledge. He sees this assignment as a chance to make a name for himself and possibly discover ancient technological secrets along the way. Traits: Adventurous, Ambitious, Driven, Hates water, Loathes Adeptus Ministorum priests. Equipment: Mechadendrites, Servitors, Bionics, Robes, Auspex, Lasgun, Rebreather
<<Character Sheet>> Name: Rho-mu 98 Age: 250 years Gender: male Job: mechanicum protector/ Why you joined the colonization: to help build and protect the city and all of the mechanicus engines History: raised to be a mechanicum protector from birth, he was trained in the use of all machinery and weaponry and has an arsenal of knowledge available to him, was in stasis for duration of journey to the planet Traits: remorseless, fast builder Flaws: extreme devotion (zealot), hates adeptus ministorum Equipment: Mechanicum protectors armour mechadendrites void shield generator cybernetic body mechanicum robes assault cannon x4 menial servitors x1 battle servitor skull probes
Uh, just asking but where are the Ministorum and Administratum representatives? Now I wouldn't expect true Ecclesiarchy or Adeptus Astra Telepathica members (or at least non-Inquisitorial ones, the Inquisitor probably has a Psyker somewhere) until the colony was further established, but surely some Administratum Adepts would be present, or would that go under civilian?
are we allowed to be scouts? Can we be navigators or psykers? COuld we be sisters of battle possibly or one of there separate orders?
And I was asking WHAT IS THE STANDARD. lol. Give some more specifics regards Space Marines - please. Or for example why no Assault, but Devastator and Tactical.
Scouts will be discussed at a later time, Psykers and what not are not included as of yet however in this roleplay if you aquire the materials and the hardware nessasary to research such a topic im sure we can have these at a later date The standard astartes is within the following parameters, Mark 5 Power Armour, Standard Issue Bolter/Heavy Bolter, 2 krak Grenades and Finally An Iron halo. This all can be swapped aroubd with different marks and weapons as the researchers are given the tools required, Inquistir is without power armour but can be issued power armour later on. Imperial Guard training will be built so all members have the chance (if they want) to under go training to be able to fight if need be whilst retaining there jobs