The fact that we don't show these all the things, in states of 10%-90% and anywhere in between is that even with a balanced fun game, it would be far worse. We'll start showing on Twitch when we have something that assembles something that looks good and not an unskinned eldar with no weapons that is so bowlegged I don't even dare ask what he was doing yesterday. And funnily enough, because of the feedback on social systems being so horribly lacking, they were planned after character progressions first iteration, we switched. More coms and teamwork, while the char progression, itemization (ie weapons), loadouts, visual customizations will move slower. Why? Our constant surveys, focus groups, customer support, social feedbac, professional reviewers, co-developer feedback said so. And don't worry about the animosity, you see more than it is. Survey from all the founders are scoring is the average 5 on a scale to 1-7. That's unheard of for closed alpha. Even our game server data shows incredibly DAU. So while I understand your frustration, all indicators are positive. We've even sold more of EC in the last 3 months than we did rest of 2015, and people usually vote with their money. I would attribute that to the fact that they do believe, they see progress, we have more clear direction and we're not vaporware any more. EC exists and the scope is realistic. And this isn't personal to you, I realize your frustration, but I can't work on everything at the same time, I'd need to triple my team to be able to do that.
That doesn't surprise me honestly. Like I said, I want all that stuff....but both me and my guild are way more frustrated by not being able to que with friends right now more then anything.
quick question: what is this DUA? im not familiar with the term and google only comes up with an islamic term. hey..what are you trying to pull here, heretic! editAU its DAU..im a moron, nevermind. got it.
while I appreciate the concept of exclusive vehicle skins for captains and exclusive shoulder pauldrons for sargeants ... would it be possible for the captains to have a different exclusive shoulder pauldron then the sargeants? ... otherwise you cant tell whos a captain and whos a sargeant unless they happen to of spawned a vehicle with the skin, and even then anyone from your squad can drive the vehicle
Its just that I personally hate the vehicles in EC currenty and never ever spawn one (I dont even spawn into them since the <TILT> bug) and therefore see no benefit to the vehicle skin worth (re) investing to the level of captain, particularly if the level of sargeant gets me the same swag shoulder bling as a player whos shelled out more cash
really? marines NEED rhinos as mobile spawn points to stand a chance imo, and for chaos: park a predator at C for awesome defense, block the entries of D with rhinos, ... and then there's so much fun stuff you can do: go on a roadkill rampage, tank shock enemy vehicles and push them across the map, drive a predator via the platform at C so you can lay heavy fire on the now unprotected attackers when defending D etc the rhino spawn bug needs to be fixed though, it's the biggest issue i have with the game atm
what about a tasteful selection of WARMASTERNAITUN BUMPERSTICKERS? relive classics such as: " How do I drive? Fuck off, im having my morningtea!" " It's nice to see so many experts here!" " Horn twice if you like latex!"