Discussion in 'General Discussion' started by Ephant, Mar 3, 2017.
It's like you want the game to fail.
I dont know many 3rd person games with fov sliders.
That being said I wouldn't mind it a bit higher.
That's how I feel about Borderless Window Mode.
Except, in EC it would mess with the jumping reticule and the Striking Scorpion's fading invisibility.
Just do a touch up on them then.
In 1998 one of the best games in gaming history was created, its name: Half Life. There, AIs of random cockroaches (the insect), were smarter than the AI of 2017 enemies, like Mass Effect andromeda, where when you watch previous and throw a grenade to an enemy, he just stands there waiting for the grenade to explode. The soldiers in Half Life covered body parts with arms (covered the face) ran to cover screaming "GRENAAADDEE!" or "TAKE COVER !!!!!", and that was 1998.
My point? Do not make the mistake in naming the recent year and how things should be....There is some serious reversed engineering going on these days. Pathetic and laughable AIs in 2017 games compared to games 20 years older...
AI of cockroaches Half Life 1, 1998