I think it's linked with the body sticking glitch. It's happened to me twice and both times have been when there's been a dead body on the ground...
You could always just increase the time it takes for them to solo cap a point, it would allow them to cap, but without putting them at the same...
This has been answered a few times, but to save you searching; There will be 1v1 - though there can be 'allies' - so you could see Eldar & SM vs....
No, they've covered that somewhere else. That maps - at least for now - will be 1 faction vs. 1 faction. I think what they said is that's how it...
Having seen people stand there staring dumbly at the cap point as it slowly ticks away screaming for a Tactical/Traitor, it's almost like they...
Until Eldar and Orks are in, all we've got is Marines vs Marines. There are slight differences between the two at the minute, but not enough to...
I think part of the problem people are having with the Predator at the minute is that the maps are quite small and constricting. There are a lot...
That's a pretty weak argument when the numbers of dead would rapidly reach proportions that would effectively eradicate whole Chapters of SM or...
I've always had a soft spot for Elves in fiction. Not 100% sure where it came from. I think it's a sort of Sam Gamgee fascination with them....
That's a terrible idea for this game, the napalm boots especially. I think looking at the responses in this thread we can be confident the devs...
Not sure if that would be worth the hassle from BE's perspective as they'd only be making it to unlock races as this isn't a subscription based game.
Have a look at Black Industries and FFG's RPG lines for surviving bolter fire. In Space Marine you can one shot them, but they can also survive...
Yeah, looking at more than just the TT, it's entirely feasible for it to happen.
I don't think you loot enemy PCs and the Underworlds what have minions/bosses dropping loot. You won't be digging around inside a Tyranid's...
As interested as I am in seeing the IG in this game, I have to say I'm somewhat tired of seeing the exact same back and forth across multiple...
I, personally, am all for Requisitionable gear, providing that it is costly to deploy, has a cooldown and comes down to a choice of sacrificing it...
That's because CoD's definition of 'good' play just isn't applicable here, it doesn't make sense from an in-universe stand point either to just...
Welcome to the forums :-)
Except that we're not talking about everyone picking a class, we're talking about the "best" players being able to permanently unlock high-powered...
Providing they're 'running around' and it's not just terminator armour being talked about.