There's a subtle difference I think. Orks now look cool, visually... in the game they look cool. Hell when they do Ork comics its all cool....
Just to be clear, you have played Space Marine right? There were good reasons not to be an assault marine, and I doubt they'd fail to create balance.
A vulnerability when you're traveling to get to a fight is hardly a vulnerability. Once again trying to affect balance in a combat game, through...
There are some interesting thematic things that happen because of the flooding of players. Hopefully the necessity for balance won't create too...
I just don't see balancing a class around the mmo travel system would be good in any way, or feel good as a player in the same faction feeling...
There's a difference between balance, and coolness. Making a class slower doesn't make it less cool. I believe in spacemarine a assault marine...
To that end I don't think you can. (In response to the title) Vertical map design, and jet gameplay is 10x more novel then standard run and...
On the off chance that I was wrong, I looked back in and you're right, I totally forgot that it mentioned young orks. To my credit they didn't use...
I agree that authors get a bit of free license with things and its sort of the aggregate that becomes canon. I like the lore, but honestly Orks...
I think the stats from TT are important sort of larger margins for how they decide to narrow orks feel wise, but I don't think they're going to be...
Stormboyz are goffs usually from what I understood. That doesn't mean no one else is, but a good chunk of stormboyz are goffs. I see no hide nor...
I'm always interested in gamification, and seeing how balance is actually enacted especially when it also wraps around a thematic artistic...
Thanks for the update Bladerunner, thats nice to know.
Unfortunately I think bitcoins are just a bit too early conceptually to be a safe bet. Hopefully down the line the concept gets iterated on and...
Watched both and thank you for catching em.
I can't believe I have an opportunity to make a shadowrun-shooter reference. Dwarfs in that game had headshot resistance, and I thought it was...
The problem is shooting needs to feel good in a shooting game. So I think the balance is actually going to go more to effective power level, and...
I think the transition from rpg to third person shooter is what killed the concept to me, thats a lot more movement animations, and the models...
In this suggestion, I'm presenting a concept where the grots are just single grots. You're a grot. I'm also presenting the role they'd play in...
I'm going to straight up live the dream, and post my dream pitch. Have grots be easily killed, fodder, absolutely totally not exactly good...