Fist evade attack damage is now 95 down from 205 Remember, this is uat only and it might still get tweaked like it has been over the week.
Thing is fist aside these changes all seem pretty okay. The fist is pretty much the outlier here.
Unfortunately I have none of those things. Only a tale. I was a lascannon devastator fighting chaos during last weekend on Zedek. We lost the...
No proper notes but jbregg says what's updated. what would you like to know?
The fists shall rise again!
I don't mind trying. But I'm incredibly subpar.
Hola community. With everything that's happening on the UAT and the DPS changes specifically to the fist and klaw I thought I'd ask a question....
Power knives for tacticals and bad aim bolters for jumo classes. YEY!
Yes. My only gripe is lack of squad cohesion.
I've got a massive headache, so I'm going to finish summing up the spreadsheet. Strong attacks: Syringe should remain stronger than the...
Well, I took a look at the spreadsheet. I think I'll break down my thoughts on a per-section basis. Feels more organised and prevents me from...
So I was talking to a friend recently and we got on the subject of elites. Apparently he tried to convince a few friends to play and they backed...
Well, I tested as best I could and I have a few notes. Overall I dislike these changes. A few things I don't like: -With normalized DPS weapons...
@jbregg Only really getting a chance to test it solo myself. any chance you could modify one of the garrison nids to have default tactical health...
Still on UAT. Feel free to download the beta version and test it out and provide feedback. Hell, get the rest of the Eldar community up in here.
I don't really see the point in that. My experience is that if you hit a debuffed enemy with a strong attack they are or nearly are dead on the...
Well, at least this is a method of getting the attention of players who don't follow the uat thread.
Seriously man, chill out. Screaming your pants off won't do anything but make things worse. It's on UAT right now, not live. If they decide it's...
Well I looked over the numbers sheet. While I can't say I'm particularly enthused by these changes I can say I have yet to actually test them in a...
So it says charge time (which I assume is tha animation windup) damage frame which is crossed out (I assume this is the moment damage is applied)...