Grav guns completely invalidate vehicles, end of story. Grav Cannon is basically a multi-melta with more damage a double or triple the range. But...
Well I guess I'll start, with the most obvious and gamebreaking bug that I can think of: The ability to dodge roll out of the stun portion of a...
both versions of the poison slugga are useless because, if I'm not mistaken, ailments work on an exponential curve not a linear one. 5 poison...
These are the best I could come up with, but it's at the sacrifice of almost everything else. Remember every 10 toughness about a weapon is 4.5%...
I'd say grenades are worth more than an armor upgrade. Armor only increases TTK with guns by 1second at best. Against melee the armor does nothing...
It depends on where the grenade lands too. Supa I think do full even from the side. But if you hit rear armor they do the same damage.
at 200 LP, the double sticky bomb will cost you, but imo its totally worth it. If all Shootas and Sluggas brought double stickies everywhere,...
One thing all you rokkit haters aren't mentioning is that beyond 20m(total guess the weapon doesn't say) or so, the rokkit swerves. Anything past...
Why not give meganobs a shokk kannon to shoot boys at stuff?
I dids da same 'fing to one a dem skinny winged gits wot tried ta shoot me eyes wit some light stuff. Someone should tell da gits dat bullets n...
At some point, I forget which patch, they made the dive bomb aoe larger for all melee, which made this weapon more viable. Its not a ton of bonus...
I'm starting to like the six shoota more and more. Its overall damage isn't as good but you can unload all six shots after a dbash because the...
People should really use Double Sticky Stikkbombs whenever possible instead of the Supa Stikkbomb. 2 Stickies to the rear armor does just as much,...
Remember that heavies can't lock on, your best bet is to roll past them rather than away from them instead of trying to fast attack counter the...
Its way better than the alternative of derp stomping anyone else because the game wouldn't give the enemy team even 75% of the premade.
If they leave power klaw at the same speed, I wouldn't be opposed to them cranking the impact numbers so high even a fast attack has higher impact...
At the moment, I just don't mod it at all in favor of a health trinket or modding the pistol.
1. I was just trying to help, I'm sorry i'm not psychic and not totally aware of your play history with the Klaw. 2. Refusing to use pistols...
I wouldn't confuse unsophisticated with slow. Just because the Ork doesn't have technique doesn't mean he's so strong even with a dense, heavy,...
Regardless of how broken it is the idea is for the Power Klaw to break your opponents defense rather than work around it. It's designed to clang,...