Not at all the purpose, you misunderstand. A lost Autarch soulstone will not reach the Infinity Circuit - each Eldar who dies and is not recovered...
No Ronahn didn't die, because Chaos Rising and the original campaign both come before Retribution: which was the most recent DoW2 expansion. That...
Actually, if you watch the ending more closely - Ronahn may not have been a Ranger at all, or even Taldeers brother: [MEDIA] Not a lot of...
We never run away, we just suddenly have better things to do elsewhere! :D
On the topic of our Jet bikes, I think Unreal 3 got it right with the Manta: [MEDIA] You can kind of jump with it - create a short upthrust - to...
I like to imagine it becomes an Ork Relic, passed down to their leaders for generations, Nkwizita' Bluddflags Posh Hat.
I definitely want to see an Ork Nob wearing an Inquisitors hat :) (DoW 2: Retribution reference)
So the Mon'Keigh claim - but what could be more Eldar than claiming the gods as our peers? :)
The Mon'Keigh will happily replenish their ranks - the Eye calls to them, it is their fate to battle Chaos - if Cadia fell they would divert their...
<Mask of the Twisted Path> might count in that case, but I think his others would be okay since they don't refer to an organization within w40k,...
<Until Ynnead> - If you want a really Eldary Lore name :D
Our kin are sometimes much older still :) Asurmen is of indeterminate age, but likely outlived Eldrad Ulthran. Even further are those ancient...
I'd feed all of Cadia System to the Eye to save just one Autarch from death, letting a hero of my people die to put their soul into a machine...
Hmmmm.... fun Eldar guild names... <We Who Thirst> (for the guys in the other thread that wanted to worship Her) <Path Of War> (POW, for a more...
I'm surprised I didn't think of that before - Raiden is definitely a Banshee :D
^ This too. [IMG] Those phallic objects coming out of the bottom of their guns aren't magazines, they are gyrostatic arms that apply perfectly...
I agree the target marking system shouldn't go through walls, but it should mark more than one target at a time if you see multiple enemies - and...
I think strong and intuitive systems for communicating tactically and strategically will be essential to the success of this game. I think the Q...
I like the SM/CSM downed state - it could use some alternate graphical variations so it's not just always crawling around - but looks different...
Half HP, Double Damage - I'd try it :D