Game Designer, 42
Oh, I almost forgot, keep up the splendid work, and have a nice day.
Sorry to flood a wall ... but I prefer to write here is faster.
When are you going to take care of the red helmets of sergeants ultramarines and Imperial fist
And blood angel black shoulder pads for sergeants?
I may just not have noticed it till now, but I saw the apothecary's symbol on his backpack. It's a nice touch! Thanks Noah! =D
Thanks so much for fixing the grey apothecary legs! Its back to being my main class.
I hate to post issues on your wall, but another longstanding thing -
I mean the cause of this seems to involve lightning, which is a universal pain in the ass in any game so I can see it being extremely hard to fix.
Thanks for the good work :)
I know now you are a big man and busy as hell.
But since summer one thing does not give me a rest and upsets all fans of Iron Warriors here this seam texture http://i.imgur.com/2aQNylr.jpg
Can we have a hope that it will be corrected in the near future?
You may put the idea in use
Should checkout apo legs for DA being a greyer color than the rest, looks really, really bad in dark maps and has been like this for a month or so.
You're right, that looks horrible. I figured out what was wrong and I fixed it.
I couldn't fit it all in the message previously, but congrats on lead game designer and thank you for all you do :)
Hey Noah, I wanted to request a minor animation change for the Striking Scorpion. You have the ability when running to do a jump attack, the same is when you roll. If you are crouched still and want to roll into the jump attack it doesn't let you. Is that something that can be connected? Just making it to where the animation allows you to crouch still, roll, and then go right into a jump attack. Let me know.
Hi Noah! Hope you're settling into being the lead game designer well enough!
Wanted to leave you a little thing here saying that despite the sparky effects and being termed a "power wrench" the golden fixa has the same stats as a regular MC Choppa axe!
Good point, we discussed it and will fix it!
Just saw the changes went through! Thanks a bunch Noah!