Nathan is not a lead dev.
He is not even a dev at all.
The main one to blame here are people above him who decide where to put money.
(that's because on all others I'm using pfist or actually effective ranged AV)
Yes, when there are more then 2 vehicles parked.
I'm not dual meltabomb user.
Pretty often pre cooldown ammo pack, especially on fortress maps, when roaming outside and killing rhinos.
And its going to stay that way, because of AV capabilities without ever worrying about ammo + the OHK potential.
Because anti tank weapons with infinite ammo are worth more then generic AI gun.
You'll never get a proper balance, because 1 faction is extinct, 1 faction is very tiny and composed mostly of veterans, 1 faction is massive and...
I have one thing regarding buffing space marines.
Its this one:
If you believe they need any kind of buff, you're a bad player.
If you frontally charge without a shield at anyone, you're playing melee wrong, ESPECIALLY JPAs.
If you're JPA and do not start fight on back of...
We had that before as well, it wasn't fun to pump half of your mag into opponents head and still have him walk around.
1 second charge time for artillery weapon too long?
Have you ever played with Kannon Deffgun?
There is nothing underpowered about plasma cannon,...
You know how Eldar power sword got different glow then all other power weapons?
Yeah, that's on me, my direct talks with brent mad it happen....
I don't want this, because I am here since day 1 when it was like that, because I know how melee meta looked like when JPAs had as much health as...
That's still a bad idea, just as it was when it was suggested all the previous times for sigils and halos.
If you want to display veteran visuals...
Irrelevant, better mobility equals to lower health.
If you can't accept that, don't play JPA.
And do not talk with "if"s, we've literally been...